Struct AttributeChangeData
Container for attribute change events
Namespace: GameplayAbilitySystem.Attributes
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public struct AttributeChangeData
Fields
| Improve this Doc View SourceEffect
The GameplayEffect that caused the IAttribute change
Declaration
public GameplayEffect Effect
Field Value
| Type | Description |
|---|---|
| GameplayEffect |
Modifier
Declaration
public IGameplayEffectModifier Modifier
Field Value
| Type | Description |
|---|---|
| IGameplayEffectModifier |
NewValue
New value of the IAttribute
Declaration
public float NewValue
Field Value
| Type | Description |
|---|---|
| System.Single |
OldValue
Old value of the IAttribute
Declaration
public float OldValue
Field Value
| Type | Description |
|---|---|
| System.Single |
Target
The target of this effect
Declaration
public IGameplayAbilitySystem Target
Field Value
| Type | Description |
|---|---|
| IGameplayAbilitySystem |