/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DFGAbstractInterpreter_h #define DFGAbstractInterpreter_h #include #if ENABLE(DFG_JIT) #include "DFGAbstractValue.h" #include "DFGBranchDirection.h" #include "DFGGraph.h" #include "DFGNode.h" namespace JSC { namespace DFG { template class AbstractInterpreter { public: AbstractInterpreter(Graph&, AbstractStateType& state); ~AbstractInterpreter(); AbstractValue& forNode(Node* node) { return m_state.forNode(node); } AbstractValue& forNode(Edge edge) { return forNode(edge.node()); } Operands& variables() { return m_state.variables(); } bool needsTypeCheck(Node* node, SpeculatedType typesPassedThrough) { return !forNode(node).isType(typesPassedThrough); } bool needsTypeCheck(Edge edge, SpeculatedType typesPassedThrough) { return needsTypeCheck(edge.node(), typesPassedThrough); } bool needsTypeCheck(Edge edge) { return needsTypeCheck(edge, typeFilterFor(edge.useKind())); } // Abstractly executes the given node. The new abstract state is stored into an // abstract stack stored in *this. Loads of local variables (that span // basic blocks) interrogate the basic block's notion of the state at the head. // Stores to local variables are handled in endBasicBlock(). This returns true // if execution should continue past this node. Notably, it will return true // for block terminals, so long as those terminals are not Return or Unreachable. // // This is guaranteed to be equivalent to doing: // // if (state.startExecuting(index)) { // state.executeEdges(index); // result = state.executeEffects(index); // } else // result = true; bool execute(unsigned indexInBlock); bool execute(Node*); // Indicate the start of execution of the node. It resets any state in the node, // that is progressively built up by executeEdges() and executeEffects(). In // particular, this resets canExit(), so if you want to "know" between calls of // startExecuting() and executeEdges()/Effects() whether the last run of the // analysis concluded that the node can exit, you should probably set that // information aside prior to calling startExecuting(). bool startExecuting(Node*); bool startExecuting(unsigned indexInBlock); // Abstractly execute the edges of the given node. This runs filterEdgeByUse() // on all edges of the node. You can skip this step, if you have already used // filterEdgeByUse() (or some equivalent) on each edge. void executeEdges(Node*); void executeEdges(unsigned indexInBlock); ALWAYS_INLINE void filterEdgeByUse(Node* node, Edge& edge) { ASSERT(mayHaveTypeCheck(edge.useKind()) || !needsTypeCheck(edge)); filterByType(node, edge, typeFilterFor(edge.useKind())); } // Abstractly execute the effects of the given node. This changes the abstract // state assuming that edges have already been filtered. bool executeEffects(unsigned indexInBlock); bool executeEffects(unsigned clobberLimit, Node*); void dump(PrintStream& out); template FiltrationResult filter(T node, const StructureSet& set) { return filter(forNode(node), set); } template FiltrationResult filterArrayModes(T node, ArrayModes arrayModes) { return filterArrayModes(forNode(node), arrayModes); } template FiltrationResult filter(T node, SpeculatedType type) { return filter(forNode(node), type); } template FiltrationResult filterByValue(T node, JSValue value) { return filterByValue(forNode(node), value); } FiltrationResult filter(AbstractValue&, const StructureSet&); FiltrationResult filterArrayModes(AbstractValue&, ArrayModes); FiltrationResult filter(AbstractValue&, SpeculatedType); FiltrationResult filterByValue(AbstractValue&, JSValue); private: void clobberWorld(const CodeOrigin&, unsigned indexInBlock); void clobberCapturedVars(const CodeOrigin&); void clobberStructures(unsigned indexInBlock); enum BooleanResult { UnknownBooleanResult, DefinitelyFalse, DefinitelyTrue }; BooleanResult booleanResult(Node*, AbstractValue&); void setConstant(Node* node, JSValue value) { forNode(node).set(m_graph, value); m_state.setFoundConstants(true); } ALWAYS_INLINE void filterByType(Node* node, Edge& edge, SpeculatedType type) { AbstractValue& value = forNode(edge); if (!value.isType(type)) { node->setCanExit(true); edge.setProofStatus(NeedsCheck); } else edge.setProofStatus(IsProved); filter(value, type); } void verifyEdge(Node*, Edge); void verifyEdges(Node*); CodeBlock* m_codeBlock; Graph& m_graph; AbstractStateType& m_state; }; } } // namespace JSC::DFG #endif // ENABLE(DFG_JIT) #endif // DFGAbstractInterpreter_h