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Copy pathDotsRuntimeServerCommon.buildconfiguration
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55 lines (55 loc) · 1.88 KB
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{
"Show": true,
"Dependencies": [],
"Components": [
{
"$type": "Unity.Build.DotsRuntime.IL2CPPSettings, Unity.Build.DotsRuntime",
"ScriptDebugging": 0,
"WaitForDebugger": false
},
{
"$type": "NetCodeConversionSettings, Unity.NetCode.Authoring.Hybrid",
"Target": 1
},
{
"$type": "Unity.Build.DotsRuntime.DotsRuntimeRootAssembly, Unity.Build.DotsRuntime",
"BeeTargetOverride": null,
"RootAssembly": "GlobalObjectId_V1-1-822f00df8052146269b5d7731a621235-5897886265953266890-0"
},
{
"$type": "Unity.Entities.Conversion.ConversionSystemFilterSettings, Unity.Entities.Hybrid",
"ExcludedConversionSystemAssemblies": []
},
{
"$type": "Unity.Build.Common.GeneralSettings, Unity.Build",
"ProductName": "LevelSync-SubScene-DotsRuntime",
"CompanyName": "Unity",
"Version": "1.0.0"
},
{
"$type": "Unity.Build.Common.SceneList, Unity.Build",
"$version": 1,
"BuildCurrentScene": false,
"SceneInfos": [
{
"Scene": "GlobalObjectId_V1-1-741e8e69375943949a7f103ef24c4875-102900000-0",
"AutoLoad": true
}
]
},
{
"$type": "Unity.Entities.Runtime.Build.DotsRuntimeScriptingSettings, Unity.Entities.Runtime.Build",
"EnableSafetyChecks": 0,
"EnableProfiler": 0,
"ScriptingDefines": [
"UNITY_SERVER",
"UNITY_DOTSRUNTIME"
],
"EnableMultithreading": false
},
{
"$type": "Unity.Entities.Runtime.Build.DotsRuntimeBurstSettings, Unity.Entities.Runtime.Build",
"EnableBurst": true
}
]
}