/* * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2003, 2007, 2008, 2011, 2013 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef CallFrame_h #define CallFrame_h #include "AbstractPC.h" #include "VM.h" #include "JSStack.h" #include "MacroAssemblerCodeRef.h" #include "Register.h" #include "StackVisitor.h" namespace JSC { class Arguments; class JSActivation; class Interpreter; class JSScope; // Represents the current state of script execution. // Passed as the first argument to most functions. class ExecState : private Register { public: JSValue calleeAsValue() const { return this[JSStack::Callee].jsValue(); } JSObject* callee() const { return this[JSStack::Callee].function(); } CodeBlock* codeBlock() const { return this[JSStack::CodeBlock].Register::codeBlock(); } JSScope* scope() const { ASSERT(this[JSStack::ScopeChain].Register::scope()); return this[JSStack::ScopeChain].Register::scope(); } // Global object in which execution began. JS_EXPORT_PRIVATE JSGlobalObject* vmEntryGlobalObject(); // Global object in which the currently executing code was defined. // Differs from vmEntryGlobalObject() during function calls across web browser frames. JSGlobalObject* lexicalGlobalObject() const; // Differs from lexicalGlobalObject because this will have DOM window shell rather than // the actual DOM window, which can't be "this" for security reasons. JSObject* globalThisValue() const; VM& vm() const; // Convenience functions for access to global data. // It takes a few memory references to get from a call frame to the global data // pointer, so these are inefficient, and should be used sparingly in new code. // But they're used in many places in legacy code, so they're not going away any time soon. void clearException() { vm().clearException(); } void clearSupplementaryExceptionInfo() { vm().clearExceptionStack(); } JSValue exception() const { return vm().exception(); } bool hadException() const { return !vm().exception().isEmpty(); } const CommonIdentifiers& propertyNames() const { return *vm().propertyNames; } const MarkedArgumentBuffer& emptyList() const { return *vm().emptyList; } Interpreter* interpreter() { return vm().interpreter; } Heap* heap() { return &vm().heap; } #ifndef NDEBUG void dumpCaller(); #endif static const HashTable& arrayConstructorTable(CallFrame* callFrame) { return *callFrame->vm().arrayConstructorTable; } static const HashTable& arrayPrototypeTable(CallFrame* callFrame) { return *callFrame->vm().arrayPrototypeTable; } static const HashTable& booleanPrototypeTable(CallFrame* callFrame) { return *callFrame->vm().booleanPrototypeTable; } static const HashTable& dataViewTable(CallFrame* callFrame) { return *callFrame->vm().dataViewTable; } static const HashTable& dateTable(CallFrame* callFrame) { return *callFrame->vm().dateTable; } static const HashTable& dateConstructorTable(CallFrame* callFrame) { return *callFrame->vm().dateConstructorTable; } static const HashTable& errorPrototypeTable(CallFrame* callFrame) { return *callFrame->vm().errorPrototypeTable; } static const HashTable& globalObjectTable(CallFrame* callFrame) { return *callFrame->vm().globalObjectTable; } static const HashTable& jsonTable(CallFrame* callFrame) { return *callFrame->vm().jsonTable; } static const HashTable& numberConstructorTable(CallFrame* callFrame) { return *callFrame->vm().numberConstructorTable; } static const HashTable& numberPrototypeTable(CallFrame* callFrame) { return *callFrame->vm().numberPrototypeTable; } static const HashTable& objectConstructorTable(CallFrame* callFrame) { return *callFrame->vm().objectConstructorTable; } static const HashTable& privateNamePrototypeTable(CallFrame* callFrame) { return *callFrame->vm().privateNamePrototypeTable; } static const HashTable& regExpTable(CallFrame* callFrame) { return *callFrame->vm().regExpTable; } static const HashTable& regExpConstructorTable(CallFrame* callFrame) { return *callFrame->vm().regExpConstructorTable; } static const HashTable& regExpPrototypeTable(CallFrame* callFrame) { return *callFrame->vm().regExpPrototypeTable; } static const HashTable& stringConstructorTable(CallFrame* callFrame) { return *callFrame->vm().stringConstructorTable; } #if ENABLE(PROMISES) static const HashTable& promisePrototypeTable(CallFrame* callFrame) { return *callFrame->vm().promisePrototypeTable; } static const HashTable& promiseConstructorTable(CallFrame* callFrame) { return *callFrame->vm().promiseConstructorTable; } #endif static CallFrame* create(Register* callFrameBase) { return static_cast(callFrameBase); } Register* registers() { return this; } CallFrame& operator=(const Register& r) { *static_cast(this) = r; return *this; } CallFrame* callerFrame() const { return callerFrameAndPC().callerFrame; } static ptrdiff_t callerFrameOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, callerFrame); } ReturnAddressPtr returnPC() const { return ReturnAddressPtr(callerFrameAndPC().pc); } bool hasReturnPC() const { return !!callerFrameAndPC().pc; } void clearReturnPC() { callerFrameAndPC().pc = 0; } static ptrdiff_t returnPCOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, pc); } AbstractPC abstractReturnPC(VM& vm) { return AbstractPC(vm, this); } class Location { public: static inline uint32_t decode(uint32_t bits); static inline bool isBytecodeLocation(uint32_t bits); #if USE(JSVALUE64) static inline uint32_t encodeAsBytecodeOffset(uint32_t bits); #else static inline uint32_t encodeAsBytecodeInstruction(Instruction*); #endif static inline bool isCodeOriginIndex(uint32_t bits); static inline uint32_t encodeAsCodeOriginIndex(uint32_t bits); private: enum TypeTag { BytecodeLocationTag = 0, CodeOriginIndexTag = 1, }; static inline uint32_t encode(TypeTag, uint32_t bits); static const uint32_t s_mask = 0x1; #if USE(JSVALUE64) static const uint32_t s_shift = 31; static const uint32_t s_shiftedMask = s_mask << s_shift; #else static const uint32_t s_shift = 1; #endif }; bool hasLocationAsBytecodeOffset() const; bool hasLocationAsCodeOriginIndex() const; unsigned locationAsRawBits() const; unsigned locationAsBytecodeOffset() const; unsigned locationAsCodeOriginIndex() const; void setLocationAsRawBits(unsigned); void setLocationAsBytecodeOffset(unsigned); #if ENABLE(DFG_JIT) unsigned bytecodeOffsetFromCodeOriginIndex(); #endif // This will try to get you the bytecode offset, but you should be aware that // this bytecode offset may be bogus in the presence of inlining. This will // also return 0 if the call frame has no notion of bytecode offsets (for // example if it's native code). // https://bugs.webkit.org/show_bug.cgi?id=121754 unsigned bytecodeOffset(); // This will get you a CodeOrigin. It will always succeed. May return // CodeOrigin(0) if we're in native code. CodeOrigin codeOrigin(); Register* frameExtent() { if (isVMEntrySentinel() || !codeBlock()) return registers() - 1; return frameExtentInternal(); } Register* frameExtentInternal(); #if USE(JSVALUE32_64) Instruction* currentVPC() const { ASSERT(!isVMEntrySentinel()); return bitwise_cast(this[JSStack::ArgumentCount].tag()); } void setCurrentVPC(Instruction* vpc) { ASSERT(!isVMEntrySentinel()); this[JSStack::ArgumentCount].tag() = bitwise_cast(vpc); } #else Instruction* currentVPC() const; void setCurrentVPC(Instruction* vpc); #endif void setCallerFrame(CallFrame* frame) { callerFrameAndPC().callerFrame = frame; } void setScope(JSScope* scope) { static_cast(this)[JSStack::ScopeChain] = scope; } ALWAYS_INLINE void init(CodeBlock* codeBlock, Instruction* vPC, JSScope* scope, CallFrame* callerFrame, int argc, JSObject* callee) { ASSERT(callerFrame == noCaller() || callerFrame->isVMEntrySentinel() || callerFrame->stack()->containsAddress(this)); setCodeBlock(codeBlock); setScope(scope); setCallerFrame(callerFrame); setReturnPC(vPC); // This is either an Instruction* or a pointer into JIT generated code stored as an Instruction*. setArgumentCountIncludingThis(argc); // original argument count (for the sake of the "arguments" object) setCallee(callee); } // Read a register from the codeframe (or constant from the CodeBlock). Register& r(int); // Read a register for a non-constant Register& uncheckedR(int); // Access to arguments as passed. (After capture, arguments may move to a different location.) size_t argumentCount() const { return argumentCountIncludingThis() - 1; } size_t argumentCountIncludingThis() const { return this[JSStack::ArgumentCount].payload(); } static int argumentOffset(int argument) { return (JSStack::FirstArgument + argument); } static int argumentOffsetIncludingThis(int argument) { return (JSStack::ThisArgument + argument); } // In the following (argument() and setArgument()), the 'argument' // parameter is the index of the arguments of the target function of // this frame. The index starts at 0 for the first arg, 1 for the // second, etc. // // The arguments (in this case) do not include the 'this' value. // arguments(0) will not fetch the 'this' value. To get/set 'this', // use thisValue() and setThisValue() below. JSValue argument(size_t argument) { if (argument >= argumentCount()) return jsUndefined(); return getArgumentUnsafe(argument); } JSValue uncheckedArgument(size_t argument) { ASSERT(argument < argumentCount()); return getArgumentUnsafe(argument); } void setArgument(size_t argument, JSValue value) { this[argumentOffset(argument)] = value; } static int thisArgumentOffset() { return argumentOffsetIncludingThis(0); } JSValue thisValue() { return this[thisArgumentOffset()].jsValue(); } void setThisValue(JSValue value) { this[thisArgumentOffset()] = value; } JSValue argumentAfterCapture(size_t argument); static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + JSStack::ThisArgument - 1; } // FIXME: Remove these. int hostThisRegister() { return thisArgumentOffset(); } JSValue hostThisValue() { return thisValue(); } static CallFrame* noCaller() { return 0; } bool isVMEntrySentinel() const { #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wundefined-bool-conversion" return !!this && codeBlock() == vmEntrySentinelCodeBlock(); #pragma clang diagnostic pop } CallFrame* vmEntrySentinelCallerFrame() const { ASSERT(isVMEntrySentinel()); return this[JSStack::ScopeChain].callFrame(); } void initializeVMEntrySentinelFrame(CallFrame* callFrame) { setCallerFrame(noCaller()); setReturnPC(0); setCodeBlock(vmEntrySentinelCodeBlock()); static_cast(this)[JSStack::ScopeChain] = callFrame; setCallee(0); setArgumentCountIncludingThis(0); } CallFrame* callerFrameSkippingVMEntrySentinel() { CallFrame* caller = callerFrame(); if (caller->isVMEntrySentinel()) return caller->vmEntrySentinelCallerFrame(); return caller; } void setArgumentCountIncludingThis(int count) { static_cast(this)[JSStack::ArgumentCount].payload() = count; } void setCallee(JSObject* callee) { static_cast(this)[JSStack::Callee] = Register::withCallee(callee); } void setCodeBlock(CodeBlock* codeBlock) { static_cast(this)[JSStack::CodeBlock] = codeBlock; } void setReturnPC(void* value) { callerFrameAndPC().pc = reinterpret_cast(value); } // CallFrame::iterate() expects a Functor that implements the following method: // StackVisitor::Status operator()(StackVisitor&); template void iterate(Functor& functor) { StackVisitor::visit(this, functor); } private: static const intptr_t s_VMEntrySentinel = 1; #ifndef NDEBUG JSStack* stack(); #endif ExecState(); ~ExecState(); // The following are for internal use in debugging and verification // code only and not meant as an API for general usage: size_t argIndexForRegister(Register* reg) { // The register at 'offset' number of slots from the frame pointer // i.e. // reg = frame[offset]; // ==> reg = frame + offset; // ==> offset = reg - frame; int offset = reg - this->registers(); // The offset is defined (based on argumentOffset()) to be: // offset = JSStack::FirstArgument - argIndex; // Hence: // argIndex = JSStack::FirstArgument - offset; size_t argIndex = offset - JSStack::FirstArgument; return argIndex; } JSValue getArgumentUnsafe(size_t argIndex) { // User beware! This method does not verify that there is a valid // argument at the specified argIndex. This is used for debugging // and verification code only. The caller is expected to know what // he/she is doing when calling this method. return this[argumentOffset(argIndex)].jsValue(); } CallerFrameAndPC& callerFrameAndPC() { return *reinterpret_cast(this); } const CallerFrameAndPC& callerFrameAndPC() const { return *reinterpret_cast(this); } static CodeBlock* vmEntrySentinelCodeBlock() { return reinterpret_cast(s_VMEntrySentinel); } friend class JSStack; friend class VMInspector; }; } // namespace JSC #endif // CallFrame_h