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//
// LocationModel.h
// Sample
//
// Created by Hannah Troisi on 2/26/16.
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#import "CoreLocation/CoreLocation.h"
@interface LocationModel : NSObject
@property (nonatomic, assign, readonly) CLLocationCoordinate2D coordinates;
@property (nonatomic, strong, readonly) CLPlacemark *placemark;
@property (nonatomic, strong, readonly) NSString *locationString;
- (instancetype)init NS_UNAVAILABLE;
- (instancetype)initWith500pxPhoto:(NSDictionary *)dictionary NS_DESIGNATED_INITIALIZER;
- (void)reverseGeocodedLocationWithCompletionBlock:(void (^)(LocationModel *))blockName;
@end