forked from TextureGroup/Texture
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy path_ASCollectionReusableView.mm
More file actions
89 lines (71 loc) · 2.2 KB
/
Copy path_ASCollectionReusableView.mm
File metadata and controls
89 lines (71 loc) · 2.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
//
// _ASCollectionReusableView.mm
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/_ASCollectionReusableView.h>
#import <AsyncDisplayKit/ASCellNode+Internal.h>
#import <AsyncDisplayKit/ASCollectionElement.h>
@implementation _ASCollectionReusableView
- (ASCellNode *)node
{
return self.element.node;
}
- (void)setElement:(ASCollectionElement *)element
{
ASDisplayNodeAssertMainThread();
element.node.layoutAttributes = _layoutAttributes;
_element = element;
}
- (void)setLayoutAttributes:(UICollectionViewLayoutAttributes *)layoutAttributes
{
_layoutAttributes = layoutAttributes;
self.node.layoutAttributes = layoutAttributes;
}
- (void)prepareForReuse
{
self.layoutAttributes = nil;
// Need to clear element before UIKit calls setSelected:NO / setHighlighted:NO on its cells
self.element = nil;
[super prepareForReuse];
}
/**
* In the initial case, this is called by UICollectionView during cell dequeueing, before
* we get a chance to assign a node to it, so we must be sure to set these layout attributes
* on our node when one is next assigned to us in @c setNode: . Since there may be cases when we _do_ already
* have our node assigned e.g. during a layout update for existing cells, we also attempt
* to update it now.
*/
- (void)applyLayoutAttributes:(UICollectionViewLayoutAttributes *)layoutAttributes
{
self.layoutAttributes = layoutAttributes;
}
/**
* Keep our node filling our content view.
*/
- (void)layoutSubviews
{
[super layoutSubviews];
self.node.frame = self.bounds;
}
@end
/**
* A category that makes _ASCollectionReusableView conform to IGListBindable.
*
* We don't need to do anything to bind the view model – the cell node
* serves the same purpose.
*/
#if __has_include(<IGListKit/IGListBindable.h>)
#import <IGListKit/IGListBindable.h>
@interface _ASCollectionReusableView (IGListBindable) <IGListBindable>
@end
@implementation _ASCollectionReusableView (IGListBindable)
- (void)bindViewModel:(id)viewModel
{
// nop
}
@end
#endif