from mewnala import * angle = 0.0 def setup(): size(800, 600) mode_3d() def draw(): global angle camera_position(100.0, 100.0, 300.0) camera_look_at(0.0, 0.0, 0.0) background(220) push_matrix() rotate(angle) box(100.0, 100.0, 100.0) pop_matrix() angle += 0.02 # TODO: this should happen implicitly on module load somehow run()