Class GameplayCost
Represents the cost of a IGameplayAbility. The GameplayEffect defines the actual cost of the ability by describing which IAttribute are reduced on the casting IGameplayAbilitySystem (e.g. mana)
Inheritance
System.Object
GameplayCost
Implements
Namespace: GameplayAbilitySystem
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class GameplayCost : object, IGameplayCost
Properties
| Improve this Doc View SourceCostGameplayEffect
Cost definition for a IGameplayAbility
Declaration
public GameplayEffect CostGameplayEffect { get; }
Property Value
| Type | Description |
|---|---|
| GameplayEffect |