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Class GameplayCost

Represents the cost of a IGameplayAbility. The GameplayEffect defines the actual cost of the ability by describing which IAttribute are reduced on the casting IGameplayAbilitySystem (e.g. mana)

Inheritance
System.Object
GameplayCost
Implements
IGameplayCost
Namespace: GameplayAbilitySystem
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class GameplayCost : object, IGameplayCost

Properties

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CostGameplayEffect

Cost definition for a IGameplayAbility

Declaration
public GameplayEffect CostGameplayEffect { get; }
Property Value
Type Description
GameplayEffect

Implements

IGameplayCost
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