// Source : https://leetcode.com/problems/insert-delete-getrandom-o1/ // Author : Hao Chen // Date : 2016-08-25 /*************************************************************************************** * * Design a data structure that supports all following operations in average O(1) time. * * insert(val): Inserts an item val to the set if not already present. * remove(val): Removes an item val from the set if present. * getRandom: Returns a random element from current set of elements. Each element must * have the same probability of being returned. * * Example: * * // Init an empty set. * RandomizedSet randomSet = new RandomizedSet(); * * // Inserts 1 to the set. Returns true as 1 was inserted successfully. * randomSet.insert(1); * * // Returns false as 2 does not exist in the set. * randomSet.remove(2); * * // Inserts 2 to the set, returns true. Set now contains [1,2]. * randomSet.insert(2); * * // getRandom should return either 1 or 2 randomly. * randomSet.getRandom(); * * // Removes 1 from the set, returns true. Set now contains [2]. * randomSet.remove(1); * * // 2 was already in the set, so return false. * randomSet.insert(2); * * // Since 1 is the only number in the set, getRandom always return 1. * randomSet.getRandom(); ***************************************************************************************/ class RandomizedSet { public: /** Initialize your data structure here. */ RandomizedSet() { srand(time(NULL)); } /** Inserts a value to the set. Returns true if the set did not already contain the specified element. */ bool insert(int val) { if ( find(val) ) return false; data.push_back(val); valpos[val] = data.size() - 1; return true; } /** Removes a value from the set. Returns true if the set contained the specified element. */ bool remove(int val) { if ( !find(val) ) return false; /* * Tricky * ------ * 1) Copy the data from the last one to the place need be removed. * 2) Remove the last one. */ int _idx = valpos[val]; int _val = data.back(); data[_idx] = _val; valpos[_val] = _idx; valpos.erase(val); data.pop_back(); return true; } /** Get a random element from the set. */ int getRandom() { return data[ rand() % data.size() ]; } private: unordered_map valpos; //value position map vector data; bool find(int val) { return (valpos.find(val) != valpos.end()); } }; /** * Your RandomizedSet object will be instantiated and called as such: * RandomizedSet obj = new RandomizedSet(); * bool param_1 = obj.insert(val); * bool param_2 = obj.remove(val); * int param_3 = obj.getRandom(); */