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Copy pathRuntimeMeshComponentEditorCommands.cpp
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17 lines (13 loc) · 987 Bytes
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// Copyright 2016-2020 Chris Conway (Koderz). All Rights Reserved.
#include "RuntimeMeshComponentEditorCommands.h"
#define LOCTEXT_NAMESPACE "FRuntimeMeshComponentEditorModule"
void FRuntimeMeshComponentEditorCommands::RegisterCommands()
{
UI_COMMAND(DonateAction, "Donate to Support the RMC!", "Support the RMC by donating", EUserInterfaceActionType::Button, FInputGesture());
UI_COMMAND(HelpAction, "Help Documentation", "RMC Help Documentation", EUserInterfaceActionType::Button, FInputGesture());
UI_COMMAND(ForumsAction, "Forums", "RMC Forums", EUserInterfaceActionType::Button, FInputGesture());
UI_COMMAND(IssuesAction, "Issues", "RMC Issue Tracker", EUserInterfaceActionType::Button, FInputGesture());
UI_COMMAND(DiscordAction, "Discord Chat", "RMC Discord Chat", EUserInterfaceActionType::Button, FInputGesture());
UI_COMMAND(MarketplaceAction, "Marketplace Page", "RMC Marketplace Page", EUserInterfaceActionType::Button, FInputGesture());
}
#undef LOCTEXT_NAMESPACE