import React, { Component } from 'react'; import PropTypes from 'prop-types'; import MenuItem from './MenuItem'; export default class AbstractMenu extends Component { static propTypes = { children: PropTypes.node.isRequired }; constructor(props) { super(props); this.seletedItemRef = null; this.state = { selectedItem: null, forceSubMenuOpen: false }; } handleKeyNavigation = (e) => { // check for isVisible strictly here as it might be undefined when this code executes in the context of SubMenu // but we only need to check when it runs in the ContextMenu context if (this.state.isVisible === false) { return; } switch (e.key) { case 'ArrowLeft': // left arrow case 'Left': // IE specific value case 'Escape': // escape case 'Esc': // IE specific value e.preventDefault(); this.hideMenu(e); break; case 'ArrowUp': // up arrow case 'Up': // IE specific value e.preventDefault(); this.selectChildren(true); break; case 'ArrowDown': // down arrow case 'Down': // IE specific value e.preventDefault(); this.selectChildren(false); break; case 'ArrowRight': // right arrow case 'Right': // IE specific value this.tryToOpenSubMenu(e); break; case 'Enter': // enter e.preventDefault(); this.tryToOpenSubMenu(e); { // determine the selected item is disabled or not const disabled = this.seletedItemRef && this.seletedItemRef.props && this.seletedItemRef.props.disabled; if (this.seletedItemRef && this.seletedItemRef.ref instanceof HTMLElement && !disabled) { this.seletedItemRef.ref.click(); } else { this.hideMenu(e); } } break; default: // do nothing } }; handleForceClose = () => { this.setState({ forceSubMenuOpen: false }); }; tryToOpenSubMenu = (e) => { if (this.state.selectedItem && this.state.selectedItem.type === this.getSubMenuType()) { e.preventDefault(); this.setState({ forceSubMenuOpen: true }); } }; selectChildren = (forward) => { const { selectedItem } = this.state; const children = []; let disabledChildrenCount = 0; let disabledChildIndexes = {}; const childCollector = (child, index) => { // child can be empty in case you do conditional rendering of components, in which // case it should not be accounted for as a real child if (!child) { return; } if ([MenuItem, this.getSubMenuType()].indexOf(child.type) < 0 && child.props.children instanceof Object) { // Maybe the MenuItem or SubMenu is capsuled in a wrapper div or something else React.Children.forEach(child.props.children, childCollector); } else if (!child.props.divider) { if (child.props.disabled) { ++disabledChildrenCount; disabledChildIndexes[index] = true; } children.push(child); } }; React.Children.forEach(this.props.children, childCollector); if (disabledChildrenCount === children.length) { // All menu items are disabled, so none can be selected, don't do anything return; } function findNextEnabledChildIndex(currentIndex) { let i = currentIndex; let incrementCounter = () => { if (forward) { --i; } else { ++i; } if (i < 0) { i = children.length - 1; } else if (i >= children.length) { i = 0; } }; do { incrementCounter(); } while (i !== currentIndex && disabledChildIndexes[i]); return i === currentIndex ? null : i; } const currentIndex = selectedItem ? selectedItem.index : -1; const nextEnabledChildIndex = findNextEnabledChildIndex(currentIndex); if (nextEnabledChildIndex !== null) { this.setState({ selectedItem: { index: nextEnabledChildIndex, // We need to know the type of the selected item, so we can // check it during render and tryToOpenSubMenu. type: children[nextEnabledChildIndex].type }, forceSubMenuOpen: false }); } }; onChildMouseMove = (child, itemIndex) => { if (this.state.selectedItem === null || this.state.selectedItem.index !== itemIndex) { this.setState({ selectedItem: { index: itemIndex, type: child.type }, forceSubMenuOpen: false }); } }; onChildMouseLeave = () => { this.setState({ selectedItem: null, forceSubMenuOpen: false }); }; /** * Render all the children. * It has a `childIndexRef` parameter to be able to construct the child * indexes properly. A reference was needed for this function because this * is a recursive function that could mutate the index and pass it back to * the caller. That parameter should always be undefined while calling from * outside. * TODO: Rewrite this function in a way that we don't need this reference. */ renderChildren = (children, childIndexRef = { value: -1 }) => React.Children.map(children, (child) => { let currentChildIndexRef = childIndexRef; const props = {}; if (!React.isValidElement(child)) return child; if ([MenuItem, this.getSubMenuType()].indexOf(child.type) < 0) { // Maybe the MenuItem or SubMenu is capsuled in a wrapper div or something else props.children = this.renderChildren(child.props.children, currentChildIndexRef); return React.cloneElement(child, props); } // At this point we know that this is a menu item and we are going to // render it. We need to increment the child index and assign it as // the item index. let itemIndex = null; if (!child.props.divider) { // A MenuItem can be a divider. Do not increment the value if it's. itemIndex = ++currentChildIndexRef.value; } props.onMouseLeave = this.onChildMouseLeave.bind(this); if (child.type === this.getSubMenuType()) { // special props for SubMenu only props.forceOpen = this.state.forceSubMenuOpen && (this.state.selectedItem && this.state.selectedItem.index === itemIndex); props.forceClose = this.handleForceClose; props.parentKeyNavigationHandler = this.handleKeyNavigation; } if (!child.props.divider && (this.state.selectedItem && this.state.selectedItem.index === itemIndex)) { // special props for selected item only props.selected = true; props.ref = (ref) => { this.seletedItemRef = ref; }; return React.cloneElement(child, props); } // onMouseMove is only needed for non selected items props.onMouseMove = () => this.onChildMouseMove(child, itemIndex); return React.cloneElement(child, props); }); }