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import React, { Component } from 'react';
import PropTypes from 'prop-types';
import MenuItem from './MenuItem';
export default class AbstractMenu extends Component {
static propTypes = {
children: PropTypes.node.isRequired
};
constructor(props) {
super(props);
this.seletedItemRef = null;
this.state = {
selectedItem: null,
forceSubMenuOpen: false
};
}
handleKeyNavigation = (e) => {
// check for isVisible strictly here as it might be undefined when this code executes in the context of SubMenu
// but we only need to check when it runs in the ContextMenu context
if (this.state.isVisible === false) {
return;
}
switch (e.key) {
case 'ArrowLeft': // left arrow
case 'Left': // IE specific value
case 'Escape': // escape
case 'Esc': // IE specific value
e.preventDefault();
this.hideMenu(e);
break;
case 'ArrowUp': // up arrow
case 'Up': // IE specific value
e.preventDefault();
this.selectChildren(true);
break;
case 'ArrowDown': // down arrow
case 'Down': // IE specific value
e.preventDefault();
this.selectChildren(false);
break;
case 'ArrowRight': // right arrow
case 'Right': // IE specific value
this.tryToOpenSubMenu(e);
break;
case 'Enter': // enter
e.preventDefault();
this.tryToOpenSubMenu(e);
{
// determine the selected item is disabled or not
const disabled = this.seletedItemRef &&
this.seletedItemRef.props &&
this.seletedItemRef.props.disabled;
if (this.seletedItemRef &&
this.seletedItemRef.ref instanceof HTMLElement &&
!disabled) {
this.seletedItemRef.ref.click();
} else {
this.hideMenu(e);
}
}
break;
default:
// do nothing
}
};
handleForceClose = () => {
this.setState({ forceSubMenuOpen: false });
};
tryToOpenSubMenu = (e) => {
if (this.state.selectedItem && this.state.selectedItem.type === this.getSubMenuType()) {
e.preventDefault();
this.setState({ forceSubMenuOpen: true });
}
};
selectChildren = (forward) => {
const { selectedItem } = this.state;
const children = [];
let disabledChildrenCount = 0;
let disabledChildIndexes = {};
const childCollector = (child, index) => {
// child can be empty in case you do conditional rendering of components, in which
// case it should not be accounted for as a real child
if (!child) {
return;
}
if ([MenuItem, this.getSubMenuType()].indexOf(child.type) < 0 && child.props.children instanceof Object) {
// Maybe the MenuItem or SubMenu is capsuled in a wrapper div or something else
React.Children.forEach(child.props.children, childCollector);
} else if (!child.props.divider) {
if (child.props.disabled) {
++disabledChildrenCount;
disabledChildIndexes[index] = true;
}
children.push(child);
}
};
React.Children.forEach(this.props.children, childCollector);
if (disabledChildrenCount === children.length) {
// All menu items are disabled, so none can be selected, don't do anything
return;
}
function findNextEnabledChildIndex(currentIndex) {
let i = currentIndex;
let incrementCounter = () => {
if (forward) {
--i;
} else {
++i;
}
if (i < 0) {
i = children.length - 1;
} else if (i >= children.length) {
i = 0;
}
};
do {
incrementCounter();
} while (i !== currentIndex && disabledChildIndexes[i]);
return i === currentIndex ? null : i;
}
const currentIndex = selectedItem ? selectedItem.index : -1;
const nextEnabledChildIndex = findNextEnabledChildIndex(currentIndex);
if (nextEnabledChildIndex !== null) {
this.setState({
selectedItem: {
index: nextEnabledChildIndex,
// We need to know the type of the selected item, so we can
// check it during render and tryToOpenSubMenu.
type: children[nextEnabledChildIndex].type
},
forceSubMenuOpen: false
});
}
};
onChildMouseMove = (child, itemIndex) => {
if (this.state.selectedItem === null || this.state.selectedItem.index !== itemIndex) {
this.setState({
selectedItem: {
index: itemIndex,
type: child.type
},
forceSubMenuOpen: false
});
}
};
onChildMouseLeave = () => {
this.setState({ selectedItem: null, forceSubMenuOpen: false });
};
/**
* Render all the children.
* It has a `childIndexRef` parameter to be able to construct the child
* indexes properly. A reference was needed for this function because this
* is a recursive function that could mutate the index and pass it back to
* the caller. That parameter should always be undefined while calling from
* outside.
* TODO: Rewrite this function in a way that we don't need this reference.
*/
renderChildren = (children, childIndexRef = { value: -1 }) =>
React.Children.map(children, (child) => {
let currentChildIndexRef = childIndexRef;
const props = {};
if (!React.isValidElement(child)) return child;
if ([MenuItem, this.getSubMenuType()].indexOf(child.type) < 0) {
// Maybe the MenuItem or SubMenu is capsuled in a wrapper div or something else
props.children = this.renderChildren(child.props.children, currentChildIndexRef);
return React.cloneElement(child, props);
}
// At this point we know that this is a menu item and we are going to
// render it. We need to increment the child index and assign it as
// the item index.
let itemIndex = null;
if (!child.props.divider) {
// A MenuItem can be a divider. Do not increment the value if it's.
itemIndex = ++currentChildIndexRef.value;
}
props.onMouseLeave = this.onChildMouseLeave.bind(this);
if (child.type === this.getSubMenuType()) {
// special props for SubMenu only
props.forceOpen = this.state.forceSubMenuOpen &&
(this.state.selectedItem && this.state.selectedItem.index === itemIndex);
props.forceClose = this.handleForceClose;
props.parentKeyNavigationHandler = this.handleKeyNavigation;
}
if (!child.props.divider &&
(this.state.selectedItem && this.state.selectedItem.index === itemIndex)) {
// special props for selected item only
props.selected = true;
props.ref = (ref) => { this.seletedItemRef = ref; };
return React.cloneElement(child, props);
}
// onMouseMove is only needed for non selected items
props.onMouseMove = () => this.onChildMouseMove(child, itemIndex);
return React.cloneElement(child, props);
});
}