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CharacterDatabaseCleaner.cpp
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115 lines (100 loc) · 3.25 KB
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/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2019 MaNGOS project <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include "Common.h"
#include "CharacterDatabaseCleaner.h"
#include "World.h"
#include "Database/DatabaseEnv.h"
#include "DBCStores.h"
#include "ProgressBar.h"
void CharacterDatabaseCleaner::CleanDatabase()
{
// config to disable
if (!sWorld.getConfig(CONFIG_BOOL_CLEAN_CHARACTER_DB))
{ return; }
sLog.outString("Cleaning character database...");
// check flags which clean ups are necessary
QueryResult* result = CharacterDatabase.PQuery("SELECT cleaning_flags FROM saved_variables");
if (!result)
{ return; }
uint32 flags = (*result)[0].GetUInt32();
delete result;
// clean up
if (flags & CLEANING_FLAG_SKILLS)
{ CleanCharacterSkills(); }
if (flags & CLEANING_FLAG_SPELLS)
{ CleanCharacterSpell(); }
CharacterDatabase.Execute("UPDATE saved_variables SET cleaning_flags = 0");
}
void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32))
{
QueryResult* result = CharacterDatabase.PQuery("SELECT DISTINCT %s FROM %s", column, table);
if (!result)
{
sLog.outString("Table %s is empty.", table);
return;
}
bool found = false;
std::ostringstream ss;
BarGoLink bar(result->GetRowCount());
do
{
bar.step();
Field* fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
if (!check(id))
{
if (!found)
{
ss << "DELETE FROM " << table << " WHERE " << column << " IN (";
found = true;
}
else
{ ss << ","; }
ss << id;
}
}
while (result->NextRow());
delete result;
if (found)
{
ss << ")";
CharacterDatabase.Execute(ss.str().c_str());
}
}
bool CharacterDatabaseCleaner::SkillCheck(uint32 skill)
{
return sSkillLineStore.LookupEntry(skill);
}
void CharacterDatabaseCleaner::CleanCharacterSkills()
{
CheckUnique("skill", "character_skills", &SkillCheck);
}
bool CharacterDatabaseCleaner::SpellCheck(uint32 spell_id)
{
return sSpellStore.LookupEntry(spell_id);
}
void CharacterDatabaseCleaner::CleanCharacterSpell()
{
CheckUnique("spell", "character_spell", &SpellCheck);
}