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NetCoreMemory.cs
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#if NETCORE2_1
using System;
using System.Buffers.Text;
using System.Globalization;
using System.IO;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ServiceStack.Text;
using ServiceStack.Text.Common;
using ServiceStack.Text.Pools;
namespace ServiceStack.Memory
{
public sealed class NetCoreMemory : MemoryProvider
{
private NetCoreMemory(){}
public static readonly NetCoreMemory Provider = new NetCoreMemory();
public static void Configure() => Instance = Provider;
public override bool ParseBoolean(ReadOnlySpan<char> value) => bool.Parse(value);
public override bool TryParseBoolean(ReadOnlySpan<char> value, out bool result) =>
bool.TryParse(value, out result);
public override bool TryParseDecimal(ReadOnlySpan<char> value, out decimal result) =>
decimal.TryParse(value, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture, out result);
public override decimal ParseDecimal(ReadOnlySpan<char> value, bool allowThousands) =>
decimal.Parse(value, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture);
public override bool TryParseFloat(ReadOnlySpan<char> value, out float result) =>
float.TryParse(value, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture, out result);
public override bool TryParseDouble(ReadOnlySpan<char> value, out double result) =>
double.TryParse(value, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture, out result);
public override decimal ParseDecimal(ReadOnlySpan<char> value) =>
decimal.Parse(value, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture);
public override float ParseFloat(ReadOnlySpan<char> value) =>
float.Parse(value, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture);
public override double ParseDouble(ReadOnlySpan<char> value) =>
double.Parse(value, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture);
public override sbyte ParseSByte(ReadOnlySpan<char> value) => sbyte.Parse(value);
public override byte ParseByte(ReadOnlySpan<char> value) => byte.Parse(value);
public override short ParseInt16(ReadOnlySpan<char> value) => short.Parse(value);
public override ushort ParseUInt16(ReadOnlySpan<char> value) => ushort.Parse(value);
public override int ParseInt32(ReadOnlySpan<char> value) => int.Parse(value);
public override uint ParseUInt32(ReadOnlySpan<char> value) => uint.Parse(value);
public override uint ParseUInt32(ReadOnlySpan<char> value, NumberStyles style) => uint.Parse(value.ToString(), NumberStyles.HexNumber);
public override long ParseInt64(ReadOnlySpan<char> value) => long.Parse(value);
public override ulong ParseUInt64(ReadOnlySpan<char> value) => ulong.Parse(value);
public override Guid ParseGuid(ReadOnlySpan<char> value) => Guid.Parse(value);
public override byte[] ParseBase64(ReadOnlySpan<char> value)
{
byte[] bytes = BufferPool.GetBuffer(Base64.GetMaxDecodedFromUtf8Length(value.Length));
try
{
if (Convert.TryFromBase64Chars(value, bytes, out var bytesWritten))
{
var ret = new byte[bytesWritten];
Buffer.BlockCopy(bytes, 0, ret, 0, bytesWritten);
return ret;
}
else
{
var chars = value.ToArray();
return Convert.FromBase64CharArray(chars, 0, chars.Length);
}
}
finally
{
BufferPool.ReleaseBufferToPool(ref bytes);
}
}
public override Task WriteAsync(Stream stream, ReadOnlySpan<char> value, CancellationToken token=default)
{
using (var writer = new BinaryWriter(stream, Encoding.UTF8, leaveOpen:true))
{
writer.Write(value);
}
return TypeConstants.EmptyTask;
}
public override async Task WriteAsync(Stream stream, ReadOnlyMemory<byte> value, CancellationToken token = default)
{
await stream.WriteAsync(value, token);
}
public override object Deserialize(Stream stream, Type type, DeserializeStringSpanDelegate deserializer)
{
var fromPool = false;
if (!(stream is MemoryStream ms))
{
fromPool = true;
if (stream.CanSeek)
stream.Position = 0;
ms = stream.CopyToNewMemoryStream();
}
return Deserialize(ms, fromPool, type, deserializer);
}
public override async Task<object> DeserializeAsync(Stream stream, Type type, DeserializeStringSpanDelegate deserializer)
{
var fromPool = false;
if (!(stream is MemoryStream ms))
{
fromPool = true;
if (stream.CanSeek)
stream.Position = 0;
ms = await stream.CopyToNewMemoryStreamAsync();
}
return Deserialize(ms, fromPool, type, deserializer);
}
private static object Deserialize(MemoryStream memoryStream, bool fromPool, Type type, DeserializeStringSpanDelegate deserializer)
{
var bytes = memoryStream.GetBufferAsSpan();
var chars = CharPool.GetBuffer(Encoding.UTF8.GetCharCount(bytes));
try
{
var charsWritten = Encoding.UTF8.GetChars(bytes, chars);
ReadOnlySpan<char> charsSpan = chars;
var ret = deserializer(type, charsSpan.Slice(0, charsWritten));
return ret;
}
finally
{
CharPool.ReleaseBufferToPool(ref chars);
if (fromPool)
memoryStream.Dispose();
}
}
public override StringBuilder Append(StringBuilder sb, ReadOnlySpan<char> value)
{
return sb.Append(value);
}
public override int GetUtf8CharCount(ReadOnlySpan<byte> bytes) => Encoding.UTF8.GetCharCount(bytes);
public override int GetUtf8ByteCount(ReadOnlySpan<char> chars) => Encoding.UTF8.GetByteCount(chars);
public override ReadOnlyMemory<byte> ToUtf8(ReadOnlySpan<char> source)
{
Memory<byte> bytes = new byte[Encoding.UTF8.GetByteCount(source)];
var bytesWritten = Encoding.UTF8.GetBytes(source, bytes.Span);
return bytes.Slice(0, bytesWritten);
}
public override ReadOnlyMemory<char> FromUtf8(ReadOnlySpan<byte> source)
{
Memory<char> chars = new char[Encoding.UTF8.GetCharCount(source)];
var charsWritten = Encoding.UTF8.GetChars(source, chars.Span);
return chars.Slice(0, charsWritten);
}
public override int ToUtf8(ReadOnlySpan<char> source, Span<byte> destination) => Encoding.UTF8.GetBytes(source, destination);
public override int FromUtf8(ReadOnlySpan<byte> source, Span<char> destination) => Encoding.UTF8.GetChars(source, destination);
public override byte[] ToUtf8Bytes(ReadOnlySpan<char> source) => ToUtf8(source).ToArray();
public override string FromUtf8Bytes(ReadOnlySpan<byte> source) => FromUtf8(source).ToString();
}
}
#endif