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Copy pathInternalEditorUtility.cs
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1257 lines (1252 loc) · 36.9 KB
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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using UnityEditor;
using UnityEditor.Scripting;
using UnityEngine;
using UnityEngine.Internal;
namespace UnityEditorInternal
{
public sealed class InternalEditorUtility
{
public enum HierarchyDropMode
{
kHierarchyDragNormal,
kHierarchyDropUpon,
kHierarchyDropBetween,
kHierarchyDropAfterParent = 4
}
public static extern bool inBatchMode
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern bool isHumanControllingUs
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern int[] expandedProjectWindowItems
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public static extern string[] tags
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern string[] layers
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
internal static extern string[] sortingLayerNames
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
internal static extern int[] sortingLayerUniqueIDs
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern string unityPreferencesFolder
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern float defaultScreenWidth
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern float defaultScreenHeight
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern float defaultWebScreenWidth
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern float defaultWebScreenHeight
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern float remoteScreenWidth
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern float remoteScreenHeight
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public static extern bool ignoreInspectorChanges
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void BumpMapSettingsFixingWindowReportResult(int result);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool BumpMapTextureNeedsFixingInternal(Material material, string propName, bool flaggedAsNormal);
internal static bool BumpMapTextureNeedsFixing(MaterialProperty prop)
{
if (prop.type != MaterialProperty.PropType.Texture)
{
return false;
}
bool flaggedAsNormal = (prop.flags & MaterialProperty.PropFlags.Normal) != MaterialProperty.PropFlags.None;
UnityEngine.Object[] targets = prop.targets;
for (int i = 0; i < targets.Length; i++)
{
Material material = (Material)targets[i];
if (InternalEditorUtility.BumpMapTextureNeedsFixingInternal(material, prop.name, flaggedAsNormal))
{
return true;
}
}
return false;
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void FixNormalmapTextureInternal(Material material, string propName);
internal static void FixNormalmapTexture(MaterialProperty prop)
{
UnityEngine.Object[] targets = prop.targets;
for (int i = 0; i < targets.Length; i++)
{
Material material = (Material)targets[i];
InternalEditorUtility.FixNormalmapTextureInternal(material, prop.name);
}
}
internal static bool HDRTextureNeedsFixing(MaterialProperty prop, out bool canBeFixedAutomatically)
{
if ((prop.flags & MaterialProperty.PropFlags.HDR) != MaterialProperty.PropFlags.None || prop.displayName.Contains("(HDR"))
{
Texture textureValue = prop.textureValue;
if (textureValue)
{
string assetPath = AssetDatabase.GetAssetPath(textureValue);
TextureImporter x = AssetImporter.GetAtPath(assetPath) as TextureImporter;
canBeFixedAutomatically = (x != null);
bool flag = TextureUtil.HasAlphaTextureFormat(TextureUtil.GetTextureFormat(textureValue));
bool flag2 = TextureUtil.GetUsageMode(textureValue) == TextureUsageMode.RGBMEncoded;
if (flag && !flag2)
{
return true;
}
}
}
canBeFixedAutomatically = false;
return false;
}
internal static void FixHDRTexture(MaterialProperty prop)
{
string assetPath = AssetDatabase.GetAssetPath(prop.textureValue);
TextureImporter textureImporter = AssetImporter.GetAtPath(assetPath) as TextureImporter;
if (!textureImporter)
{
return;
}
TextureImporterFormat textureFormat = TextureImporterFormat.RGB24;
textureImporter.textureFormat = textureFormat;
List<BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms();
foreach (BuildPlayerWindow.BuildPlatform current in validPlatforms)
{
int maxTextureSize;
TextureImporterFormat textureImporterFormat;
int compressionQuality;
bool platformTextureSettings = textureImporter.GetPlatformTextureSettings(current.name, out maxTextureSize, out textureImporterFormat, out compressionQuality);
if (platformTextureSettings)
{
textureImporter.SetPlatformTextureSettings(current.name, maxTextureSize, textureFormat, compressionQuality);
}
}
AssetDatabase.ImportAsset(assetPath);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetEditorAssemblyPath();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetEngineAssemblyPath();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string CalculateHashForObjectsAndDependencies(UnityEngine.Object[] objects);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void ExecuteCommandOnKeyWindow(string commandName);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern Material[] InstantiateMaterialsInEditMode(Renderer renderer);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern CanAppendBuild BuildCanBeAppended(BuildTarget target, string location);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void RegisterExtensionDll(string dllLocation, string guid);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void SetupCustomDll(string dllName, string dllLocation);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern Assembly LoadAssemblyWrapper(string dllName, string dllLocation);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void SetPlatformPath(string path);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int AddScriptComponentUnchecked(GameObject gameObject, MonoScript script);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int CreateScriptableObjectUnchecked(MonoScript script);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void RequestScriptReload();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SwitchSkinAndRepaintAllViews();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void RepaintAllViews();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool GetIsInspectorExpanded(UnityEngine.Object obj);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SetIsInspectorExpanded(UnityEngine.Object obj, bool isExpanded);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SaveToSerializedFileAndForget(UnityEngine.Object[] obj, string path, bool allowTextSerialization);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern UnityEngine.Object[] LoadSerializedFileAndForget(string path);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern DragAndDropVisualMode ProjectWindowDrag(HierarchyProperty property, bool perform);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern DragAndDropVisualMode HierarchyWindowDrag(HierarchyProperty property, bool perform, InternalEditorUtility.HierarchyDropMode dropMode);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern DragAndDropVisualMode InspectorWindowDrag(UnityEngine.Object[] targets, bool perform);
public static DragAndDropVisualMode SceneViewDrag(UnityEngine.Object dropUpon, Vector3 worldPosition, Vector2 viewportPosition, bool perform)
{
return InternalEditorUtility.INTERNAL_CALL_SceneViewDrag(dropUpon, ref worldPosition, ref viewportPosition, perform);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern DragAndDropVisualMode INTERNAL_CALL_SceneViewDrag(UnityEngine.Object dropUpon, ref Vector3 worldPosition, ref Vector2 viewportPosition, bool perform);
public static void SetRectTransformTemporaryRect(RectTransform rectTransform, Rect rect)
{
InternalEditorUtility.INTERNAL_CALL_SetRectTransformTemporaryRect(rectTransform, ref rect);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void INTERNAL_CALL_SetRectTransformTemporaryRect(RectTransform rectTransform, ref Rect rect);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool HasPro();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool HasFreeLicense();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool HasEduLicense();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool HasProFeaturesEnabled();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool HasAdvancedLicenseOnBuildTarget(BuildTarget target);
public static Rect GetBoundsOfDesktopAtPoint(Vector2 pos)
{
return InternalEditorUtility.INTERNAL_CALL_GetBoundsOfDesktopAtPoint(ref pos);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern Rect INTERNAL_CALL_GetBoundsOfDesktopAtPoint(ref Vector2 pos);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern string GetSortingLayerName(int index);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern int GetSortingLayerUniqueID(int index);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern string GetSortingLayerNameFromUniqueID(int id);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern int GetSortingLayerCount();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void SetSortingLayerName(int index, string name);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void SetSortingLayerLocked(int index, bool locked);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool GetSortingLayerLocked(int index);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool IsSortingLayerDefault(int index);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void AddSortingLayer();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void UpdateSortingLayersOrder();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern Vector4 GetSpriteOuterUV(Sprite sprite, bool getAtlasData);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern UnityEngine.Object GetObjectFromInstanceID(int instanceID);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int GetClassIDWithoutLoadingObject(int instanceID);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern UnityEngine.Object GetLoadedObjectFromInstanceID(int instanceID);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetLayerName(int layer);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetExternalScriptEditor();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetExternalScriptEditorArgs();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void ReloadWindowLayoutMenu();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void RevertFactoryLayoutSettings(bool quitOnCancel);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void LoadDefaultLayout();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void CalculateAmbientProbeFromSkybox();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SetupShaderMenu(Material material);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetFullUnityVersion();
public static Version GetUnityVersion()
{
Version version = new Version(InternalEditorUtility.GetUnityVersionDigits());
return new Version(version.Major, version.Minor, version.Build, InternalEditorUtility.GetUnityRevision());
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetUnityVersionDigits();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetUnityBuildBranch();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int GetUnityVersionDate();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int GetUnityRevision();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool IsUnityBeta();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetUnityCopyright();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetLicenseInfo();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int[] GetLicenseFlags();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetAuthToken();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void OpenEditorConsole();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int GetGameObjectInstanceIDFromComponent(int instanceID);
public static Color[] ReadScreenPixel(Vector2 pixelPos, int sizex, int sizey)
{
return InternalEditorUtility.INTERNAL_CALL_ReadScreenPixel(ref pixelPos, sizex, sizey);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern Color[] INTERNAL_CALL_ReadScreenPixel(ref Vector2 pixelPos, int sizex, int sizey);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void OpenPlayerConsole();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern Resolution GetDesktopResolution();
public static string TextifyEvent(Event evt)
{
if (evt == null)
{
return "none";
}
KeyCode keyCode = evt.keyCode;
string str;
switch (keyCode)
{
case KeyCode.Keypad0:
str = "[0]";
goto IL_2E8;
case KeyCode.Keypad1:
str = "[1]";
goto IL_2E8;
case KeyCode.Keypad2:
str = "[2]";
goto IL_2E8;
case KeyCode.Keypad3:
str = "[3]";
goto IL_2E8;
case KeyCode.Keypad4:
str = "[4]";
goto IL_2E8;
case KeyCode.Keypad5:
str = "[5]";
goto IL_2E8;
case KeyCode.Keypad6:
str = "[6]";
goto IL_2E8;
case KeyCode.Keypad7:
str = "[7]";
goto IL_2E8;
case KeyCode.Keypad8:
str = "[8]";
goto IL_2E8;
case KeyCode.Keypad9:
str = "[9]";
goto IL_2E8;
case KeyCode.KeypadPeriod:
str = "[.]";
goto IL_2E8;
case KeyCode.KeypadDivide:
str = "[/]";
goto IL_2E8;
case KeyCode.KeypadMultiply:
IL_C5:
if (keyCode == KeyCode.Backspace)
{
str = "backspace";
goto IL_2E8;
}
if (keyCode == KeyCode.Return)
{
str = "return";
goto IL_2E8;
}
if (keyCode == KeyCode.Escape)
{
str = "[esc]";
goto IL_2E8;
}
if (keyCode != KeyCode.Delete)
{
str = string.Empty + evt.keyCode;
goto IL_2E8;
}
str = "delete";
goto IL_2E8;
case KeyCode.KeypadMinus:
str = "[-]";
goto IL_2E8;
case KeyCode.KeypadPlus:
str = "[+]";
goto IL_2E8;
case KeyCode.KeypadEnter:
str = "enter";
goto IL_2E8;
case KeyCode.KeypadEquals:
str = "[=]";
goto IL_2E8;
case KeyCode.UpArrow:
str = "up";
goto IL_2E8;
case KeyCode.DownArrow:
str = "down";
goto IL_2E8;
case KeyCode.RightArrow:
str = "right";
goto IL_2E8;
case KeyCode.LeftArrow:
str = "left";
goto IL_2E8;
case KeyCode.Insert:
str = "insert";
goto IL_2E8;
case KeyCode.Home:
str = "home";
goto IL_2E8;
case KeyCode.End:
str = "end";
goto IL_2E8;
case KeyCode.PageUp:
str = "page up";
goto IL_2E8;
case KeyCode.PageDown:
str = "page down";
goto IL_2E8;
case KeyCode.F1:
str = "F1";
goto IL_2E8;
case KeyCode.F2:
str = "F2";
goto IL_2E8;
case KeyCode.F3:
str = "F3";
goto IL_2E8;
case KeyCode.F4:
str = "F4";
goto IL_2E8;
case KeyCode.F5:
str = "F5";
goto IL_2E8;
case KeyCode.F6:
str = "F6";
goto IL_2E8;
case KeyCode.F7:
str = "F7";
goto IL_2E8;
case KeyCode.F8:
str = "F8";
goto IL_2E8;
case KeyCode.F9:
str = "F9";
goto IL_2E8;
case KeyCode.F10:
str = "F10";
goto IL_2E8;
case KeyCode.F11:
str = "F11";
goto IL_2E8;
case KeyCode.F12:
str = "F12";
goto IL_2E8;
case KeyCode.F13:
str = "F13";
goto IL_2E8;
case KeyCode.F14:
str = "F14";
goto IL_2E8;
case KeyCode.F15:
str = "F15";
goto IL_2E8;
}
goto IL_C5;
IL_2E8:
string str2 = string.Empty;
if (evt.alt)
{
str2 += "Alt+";
}
if (evt.command)
{
str2 += ((Application.platform != RuntimePlatform.OSXEditor) ? "Ctrl+" : "Cmd+");
}
if (evt.control)
{
str2 += "Ctrl+";
}
if (evt.shift)
{
str2 += "Shift+";
}
return str2 + str;
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string[] GetAvailableDiffTools();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetNoDiffToolsDetectedMessage();
public static Bounds TransformBounds(Bounds b, Transform t)
{
return InternalEditorUtility.INTERNAL_CALL_TransformBounds(ref b, t);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern Bounds INTERNAL_CALL_TransformBounds(ref Bounds b, Transform t);
public static void SetCustomLighting(Light[] lights, Color ambient)
{
InternalEditorUtility.INTERNAL_CALL_SetCustomLighting(lights, ref ambient);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void INTERNAL_CALL_SetCustomLighting(Light[] lights, ref Color ambient);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void ClearSceneLighting();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void RemoveCustomLighting();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void DrawSkyboxMaterial(Material mat, Camera cam);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool HasFullscreenCamera();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void ResetCursor();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern Bounds CalculateSelectionBounds(bool usePivotOnlyForParticles, bool onlyUseActiveSelection);
internal static Bounds CalculateSelectionBoundsInSpace(Vector3 position, Quaternion rotation, bool rectBlueprintMode)
{
Quaternion rotation2 = Quaternion.Inverse(rotation);
Vector3 vector = new Vector3(3.40282347E+38f, 3.40282347E+38f, 3.40282347E+38f);
Vector3 vector2 = new Vector3(-3.40282347E+38f, -3.40282347E+38f, -3.40282347E+38f);
Vector3[] array = new Vector3[2];
GameObject[] gameObjects = Selection.gameObjects;
for (int i = 0; i < gameObjects.Length; i++)
{
GameObject gameObject = gameObjects[i];
Bounds localBounds = InternalEditorUtility.GetLocalBounds(gameObject);
array[0] = localBounds.min;
array[1] = localBounds.max;
for (int j = 0; j < 2; j++)
{
for (int k = 0; k < 2; k++)
{
for (int l = 0; l < 2; l++)
{
Vector3 vector3 = new Vector3(array[j].x, array[k].y, array[l].z);
if (rectBlueprintMode && InternalEditorUtility.SupportsRectLayout(gameObject.transform))
{
Vector3 localPosition = gameObject.transform.localPosition;
localPosition.z = 0f;
vector3 = gameObject.transform.parent.TransformPoint(vector3 + localPosition);
}
else
{
vector3 = gameObject.transform.TransformPoint(vector3);
}
vector3 = rotation2 * (vector3 - position);
for (int m = 0; m < 3; m++)
{
vector[m] = Mathf.Min(vector[m], vector3[m]);
vector2[m] = Mathf.Max(vector2[m], vector3[m]);
}
}
}
}
}
return new Bounds((vector + vector2) * 0.5f, vector2 - vector);
}
internal static bool SupportsRectLayout(Transform tr)
{
return !(tr == null) && !(tr.parent == null) && !(tr.GetComponent<RectTransform>() == null) && !(tr.parent.GetComponent<RectTransform>() == null);
}
private static Bounds GetLocalBounds(GameObject gameObject)
{
RectTransform component = gameObject.GetComponent<RectTransform>();
if (component)
{
return new Bounds(component.rect.center, component.rect.size);
}
Renderer component2 = gameObject.GetComponent<Renderer>();
if (component2 is MeshRenderer)
{
MeshFilter component3 = component2.GetComponent<MeshFilter>();
if (component3 != null && component3.sharedMesh != null)
{
return component3.sharedMesh.bounds;
}
}
if (component2 is SpriteRenderer)
{
SpriteRenderer spriteRenderer = component2 as SpriteRenderer;
if (spriteRenderer.sprite != null)
{
Bounds bounds = spriteRenderer.sprite.bounds;
Vector3 size = bounds.size;
size.z = 0f;
bounds.size = size;
return bounds;
}
}
return new Bounds(Vector3.zero, Vector3.zero);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void OnGameViewFocus(bool focus);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool OpenFileAtLineExternal(string filename, int line);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern MonoIsland[] GetMonoIslands();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool Xbox360GenerateSPAConfig(string spaPath);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool Xbox360SaveSplashScreenToFile(Texture2D image, string spaPath);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool CanConnectToCacheServer();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool DetectDotNetDll(string path);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetCrashReportFolder();
[ExcludeFromDocs]
internal static bool RunningUnderWindows8()
{
bool orHigher = true;
return InternalEditorUtility.RunningUnderWindows8(orHigher);
}
internal static bool RunningUnderWindows8([DefaultValue("true")] bool orHigher)
{
if (Application.platform != RuntimePlatform.WindowsEditor)
{
return false;
}
OperatingSystem oSVersion = Environment.OSVersion;
int major = oSVersion.Version.Major;
int minor = oSVersion.Version.Minor;
if (orHigher)
{
return major > 6 || (major == 6 && minor >= 2);
}
return major == 6 && minor == 2;
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int DetermineDepthOrder(Transform lhs, Transform rhs);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void ShowPackageManagerWindow();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void AuxWindowManager_OnAssemblyReload();
public static Vector2 PassAndReturnVector2(Vector2 v)
{
return InternalEditorUtility.INTERNAL_CALL_PassAndReturnVector2(ref v);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern Vector2 INTERNAL_CALL_PassAndReturnVector2(ref Vector2 v);
public static Color32 PassAndReturnColor32(Color32 c)
{
return InternalEditorUtility.INTERNAL_CALL_PassAndReturnColor32(ref c);
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern Color32 INTERNAL_CALL_PassAndReturnColor32(ref Color32 c);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool EnsureSceneHasBeenSaved(string operation);
public static Texture2D GetIconForFile(string fileName)
{
int num = fileName.LastIndexOf('.');
string text = (num != -1) ? fileName.Substring(num + 1).ToLower() : string.Empty;
string text2 = text;
switch (text2)
{
case "boo":
return EditorGUIUtility.FindTexture("boo Script Icon");
case "cginc":
return EditorGUIUtility.FindTexture("CGProgram Icon");
case "cs":
return EditorGUIUtility.FindTexture("cs Script Icon");
case "guiskin":
return EditorGUIUtility.FindTexture("GUISkin Icon");
case "js":
return EditorGUIUtility.FindTexture("Js Script Icon");
case "mat":
return EditorGUIUtility.FindTexture("Material Icon");
case "prefab":
return EditorGUIUtility.FindTexture("PrefabNormal Icon");
case "shader":
return EditorGUIUtility.FindTexture("Shader Icon");
case "txt":
return EditorGUIUtility.FindTexture("TextAsset Icon");
case "unity":
return EditorGUIUtility.FindTexture("SceneAsset Icon");
case "asset":
case "prefs":
return EditorGUIUtility.FindTexture("GameManager Icon");
case "anim":
return EditorGUIUtility.FindTexture("Animation Icon");
case "meta":
return EditorGUIUtility.FindTexture("MetaFile Icon");
case "mixer":
return EditorGUIUtility.FindTexture("AudioMixerController Icon");
case "ttf":
case "otf":
case "fon":
case "fnt":
return EditorGUIUtility.FindTexture("Font Icon");
case "aac":
case "aif":
case "aiff":
case "au":
case "mid":
case "midi":
case "mp3":
case "mpa":
case "ra":
case "ram":
case "wma":
case "wav":
case "wave":
case "ogg":
return EditorGUIUtility.FindTexture("AudioClip Icon");
case "ai":
case "apng":
case "png":
case "bmp":
case "cdr":
case "dib":
case "eps":
case "exif":
case "gif":
case "ico":
case "icon":
case "j":
case "j2c":
case "j2k":
case "jas":
case "jiff":
case "jng":
case "jp2":
case "jpc":
case "jpe":
case "jpeg":
case "jpf":
case "jpg":
case "jpw":
case "jpx":
case "jtf":
case "mac":
case "omf":
case "qif":
case "qti":
case "qtif":
case "tex":
case "tfw":
case "tga":
case "tif":
case "tiff":
case "wmf":
case "psd":
case "exr":
case "hdr":
return EditorGUIUtility.FindTexture("Texture Icon");
case "3df":
case "3dm":
case "3dmf":
case "3ds":
case "3dv":
case "3dx":
case "blend":
case "c4d":
case "lwo":
case "lws":
case "ma":
case "max":
case "mb":
case "mesh":
case "obj":
case "vrl":
case "wrl":
case "wrz":
case "fbx":
return EditorGUIUtility.FindTexture("Mesh Icon");
case "asf":
case "asx":
case "avi":
case "dat":
case "divx":
case "dvx":
case "mlv":
case "m2l":
case "m2t":
case "m2ts":
case "m2v":
case "m4e":
case "m4v":
case "mjp":
case "mov":
case "movie":
case "mp21":
case "mp4":
case "mpe":
case "mpeg":
case "mpg":
case "mpv2":
case "ogm":
case "qt":
case "rm":
case "rmvb":
case "wmw":
case "xvid":
return EditorGUIUtility.FindTexture("MovieTexture Icon");
case "colors":
case "gradients":
case "curves":
case "curvesnormalized":
case "particlecurves":
case "particlecurvessigned":
case "particledoublecurves":
case "particledoublecurvessigned":
return EditorGUIUtility.FindTexture("ScriptableObject Icon");
}
return EditorGUIUtility.FindTexture("DefaultAsset Icon");
}
public static string[] GetEditorSettingsList(string prefix, int count)
{
ArrayList arrayList = new ArrayList();
for (int i = 1; i <= count; i++)
{
string @string = EditorPrefs.GetString(prefix + i, "defaultValue");
if (@string == "defaultValue")
{
break;
}
arrayList.Add(@string);
}
return arrayList.ToArray(typeof(string)) as string[];
}
public static void SaveEditorSettingsList(string prefix, string[] aList, int count)
{
for (int i = 0; i < aList.Length; i++)
{
EditorPrefs.SetString(prefix + (i + 1), aList[i]);
}
for (int i = aList.Length + 1; i <= count; i++)
{
EditorPrefs.DeleteKey(prefix + i);
}
}
public static string TextAreaForDocBrowser(Rect position, string text, GUIStyle style)
{
int controlID = GUIUtility.GetControlID("TextAreaWithTabHandling".GetHashCode(), FocusType.Keyboard, position);
EditorGUI.RecycledTextEditor s_RecycledEditor = EditorGUI.s_RecycledEditor;
Event current = Event.current;
if (s_RecycledEditor.IsEditingControl(controlID) && current.type == EventType.KeyDown)
{
if (current.character == '\t')
{
s_RecycledEditor.Insert('\t');
current.Use();
GUI.changed = true;
text = s_RecycledEditor.content.text;
}
if (current.character == '\n')
{
s_RecycledEditor.Insert('\n');
current.Use();
GUI.changed = true;
text = s_RecycledEditor.content.text;
}
}
bool flag;
text = EditorGUI.DoTextField(s_RecycledEditor, controlID, EditorGUI.IndentedRect(position), text, style, null, out flag, false, true, false);
return text;
}
public static Camera[] GetSceneViewCameras()
{
return SceneView.GetAllSceneCameras();
}
public static void ShowGameView()
{
WindowLayout.ShowAppropriateViewOnEnterExitPlaymode(true);
}
public static List<int> GetNewSelection(int clickedInstanceID, List<int> allInstanceIDs, List<int> selectedInstanceIDs, int lastClickedInstanceID, bool keepMultiSelection, bool useShiftAsActionKey, bool allowMultiSelection)
{
List<int> list = new List<int>();
bool flag = Event.current.shift || (EditorGUI.actionKey && useShiftAsActionKey);