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Copy pathConfigField.cs
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48 lines (48 loc) · 937 Bytes
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using System;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace UnityEditor.VersionControl
{
public sealed class ConfigField
{
private IntPtr m_thisDummy;
private string m_guid;
public extern string name
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern string label
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern string description
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern bool isRequired
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern bool isPassword
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public extern void Dispose();
~ConfigField()
{
this.Dispose();
}
}
}