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README.md

Lightmaps

This sample demonstrates lightmap support for Entities.

What does it show?

The scene contains spheres that use different lit shaders. The scene also uses baked global illumination.

How to use this sample scene?

  1. In the Hierarchy, select the Subscene
  2. In the Inspector, click Open
  3. Go to: Window > Rendering > Lighting
  4. In the Scene tab, configure the lightmap settings, click Generate Lighting
  5. Save the scene and the Subscene, and then Close the Subscene