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/*
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
//
// Main view controller, that presents the chat
//
#import <UIKit/UIKit.h>
// RakNet headers
#include "MessageIdentifiers.h"
#include "RakPeerInterface.h"
#include "RakNetStatistics.h"
#include "RakNetTypes.h"
#include "BitStream.h"
#include "PacketLogger.h"
#include <assert.h>
#include <cstdio>
#include <cstring>
#include <stdlib.h>
#include "RakNetTypes.h"
// For simplicity, this sample doesn't support secure connections
#if LIBCAT_SECURITY==1
#error RakNet secure connections not supported for this sample. If you wish to add support, check the "Chat Example Client" sample
#endif
#import "ChatServerDetailsProtocol.h"
@interface ViewController : UIViewController<ChatServerDetailsProtocol>
{
RakNet::RakPeerInterface *mRakPeer;
UITextField *mSendText;
UITextView *mTextBox;
}
-(void)appendMessage:(NSString*)message;
-(IBAction)sendMessage;
-(void)tickClient; // Updates the client
@property (nonatomic, retain) IBOutlet UITextField *mSendText;
@property (nonatomic, retain) IBOutlet UITextView *mTextBox;
@end