This sample demonstrates override of the built-in material SH property values.
The scene contains spheres which are lit by the LightProbe SH property values on the Authoring components attached to the MeshRenderers.
- In the Hierarchy, select one of the Subscenes
- In the Inspector, click Open
- In the Hierarchy, select a sphere object
- In the Inspector, note that MeshRenderer > Probes > Light Probes is set to Custom Provided
- Try to change values on the built-in material property Unity_SH authoring components
- Close the Subscene, Save the Subscene