Both the Cinema API and the Maxon API provide types of geometry representations and modelling tools for them. The Maxon API represents geometry with Scene Nodes, which are currently not yet documented in Python. Documented are here the Cinema API geometry representations and the modelling tools which exist for them, both in the Cinema and Maxon API.
Provides examples for the fundamental geometry types PointObject, SplineObject, PolygonObject, LineObject, and Cpolygon, how to construct and manipulate them, as well as for the concept of caches used by them. The manipulation and construction examples provided here are of more fundamental nature. For using existing modelling tools, see the section modelling_commands.
Provides examples for executing builtin modelling tools as the Extrude or Current State to Object tool with the function SendModelingCommand.
Provides examples for reducing the polygon count of PolygonObject instances while retaining their shape with the PolygonReduction type.
Provides examples for the type VertexColorTag which storing per vertex color information for PolygonObject instances.
Provides examples for the type VertexColorTag, a tag storing per vertex color information for a PolygonObject instance which can be used in shaders.
Provides an example for reading normal data from and writing normal data to the type NormalTag.