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SignalBase.h
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65 lines (51 loc) · 1.77 KB
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// Copyright Sebastian Jeckel 2014.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef REACT_DETAIL_SIGNALBASE_H_INCLUDED
#define REACT_DETAIL_SIGNALBASE_H_INCLUDED
#pragma once
#include "react/detail/Defs.h"
#include <utility>
#include "react/detail/ReactiveBase.h"
#include "react/detail/ReactiveInput.h"
#include "react/detail/graph/SignalNodes.h"
/***************************************/ REACT_IMPL_BEGIN /**************************************/
///////////////////////////////////////////////////////////////////////////////////////////////////
/// SignalBase
///////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename D,
typename S
>
class SignalBase : public CopyableReactive<SignalNode<D,S>>
{
public:
SignalBase() = default;
SignalBase(const SignalBase&) = default;
template <typename T>
SignalBase(T&& t) :
SignalBase::CopyableReactive( std::forward<T>(t) )
{}
protected:
const S& getValue() const
{
return this->ptr_->ValueRef();
}
template <typename T>
void setValue(T&& newValue) const
{
DomainSpecificInputManager<D>::Instance().AddInput(
*reinterpret_cast<VarNode<D,S>*>(this->ptr_.get()),
std::forward<T>(newValue));
}
template <typename F>
void modifyValue(const F& func) const
{
DomainSpecificInputManager<D>::Instance().ModifyInput(
*reinterpret_cast<VarNode<D,S>*>(this->ptr_.get()), func);
}
};
/****************************************/ REACT_IMPL_END /***************************************/
#endif // REACT_DETAIL_SIGNALBASE_H_INCLUDED