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TextItem.cpp
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/*
##Copyright 2017 Thomas Paviot (tpaviot@gmail.com)
##
##This file is part of pythonOCC.
##
##pythonOCC is free software: you can redistribute it and/or modify
##it under the terms of the GNU Lesser General Public License as published by
##the Free Software Foundation, either version 3 of the License, or
##(at your option) any later version.
##
##pythonOCC is distributed in the hope that it will be useful,
##but WITHOUT ANY WARRANTY; without even the implied warranty of
##MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
##GNU General Public License for more details.
##
##You should have received a copy of the GNU Lesser General Public License
##along with pythonOCC. If not, see <http://www.gnu.org/licenses/>.
*/
#include "TextItem.h"
// create and add to display the text item
TextItem::TextItem (const TCollection_AsciiString& theText,
const Standard_Real theX1,
const Standard_Real theY1,
const Standard_Real theHeight,
const TCollection_AsciiString& theFontName,
const Quantity_Color& theColor,
const Quantity_Color& theSubtitleColor,
int theTypeOfDisplay,
const Handle(Visual3d_Layer)& theLayer,
const Standard_Real scrollX,
const Standard_Real scrollY)
: myX1 (theX1), myY1 (theY1),
myScrollX(scrollX), myScrollY(scrollY),
myText (theText),
myHeight (theHeight),
myLayer (theLayer),
myColor (theColor),
mySubtitleColor (theSubtitleColor),
myType ((Aspect_TypeOfDisplayText) theTypeOfDisplay),
myFontName (theFontName)
{
if (!myLayer.IsNull ())
myLayer->AddLayerItem (this);
}
// render item
void TextItem::RedrawLayerPrs ()
{
if (myLayer.IsNull ())
return;
myLayer->SetColor (myColor);
myLayer->SetTextAttributes (myFontName.ToCString (), myType, mySubtitleColor);
myX1 += myScrollX;
myY1 += myScrollY;
myLayer->DrawText (myText.ToCString (), myX1, myY1, myHeight);
}