# see https://docs.github.com/en/github/creating-cloning-and-archiving-repositories/about-code-owners for more information # Order is important; the last matching pattern takes the most precedence. * @Unity-Technologies/multiplayer-sdk *.asmdef @NoelStephensUnity @EmandM @Unity-Technologies/netcode-qa package.json @NoelStephensUnity @EmandM @Unity-Technologies/netcode-qa AssemblyInfo.cs @NoelStephensUnity @EmandM @Unity-Technologies/netcode-qa .editorconfig @NoelStephensUnity @EmandM @Unity-Technologies/netcode-qa .gitignore @NoelStephensUnity @EmandM @Unity-Technologies/netcode-qa .github/ @NoelStephensUnity @EmandM @Unity-Technologies/netcode-qa .yamato/ @NoelStephensUnity @EmandM @Unity-Technologies/netcode-qa com.unity.netcode.gameobjects/Documentation*/ @jabbacakes