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264 lines (222 loc) · 8.84 KB
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
using PointerType = UnityEngine.UIElements.PointerType;
namespace UnityEditor.Experimental.GraphView
{
public interface IEdgeConnectorListener
{
void OnDropOutsidePort(Edge edge, Vector2 position);
void OnDrop(GraphView graphView, Edge edge);
}
public abstract class EdgeConnector : PointerManipulator
{
public abstract EdgeDragHelper edgeDragHelper { get; }
}
public class EdgeConnector<TEdge> : EdgeConnector where TEdge : Edge, new()
{
readonly EdgeDragHelper m_EdgeDragHelper;
Edge m_EdgeCandidate;
private bool m_Active;
Vector2 m_MouseDownPosition;
internal const float k_ConnectionDistanceTreshold = 10f;
public EdgeConnector(IEdgeConnectorListener listener)
{
m_EdgeDragHelper = new EdgeDragHelper<TEdge>(listener);
m_Active = false;
activators.Add(new ManipulatorActivationFilter { button = MouseButton.LeftMouse });
}
public override EdgeDragHelper edgeDragHelper => m_EdgeDragHelper;
protected override void RegisterCallbacksOnTarget()
{
target.RegisterCallback<PointerDownEvent>(OnPointerDown);
target.RegisterCallback<PointerMoveEvent>(OnPointerMove);
target.RegisterCallback<PointerUpEvent>(OnPointerUp);
target.RegisterCallback<PointerCaptureOutEvent>(OnPointerCaptureOut);
target.RegisterCallback<KeyDownEvent>(OnKeyDown);
// Obsolete, use pointer events instead to handle touch input properly. Kept for compatibility.
target.RegisterCallback<MouseDownEvent>(OnMouseDown);
target.RegisterCallback<MouseMoveEvent>(OnMouseMove);
target.RegisterCallback<MouseUpEvent>(OnMouseUp);
target.RegisterCallback<MouseCaptureOutEvent>(OnCaptureOut);
}
protected override void UnregisterCallbacksFromTarget()
{
target.UnregisterCallback<PointerDownEvent>(OnPointerDown);
target.UnregisterCallback<PointerMoveEvent>(OnPointerMove);
target.UnregisterCallback<PointerUpEvent>(OnPointerUp);
target.UnregisterCallback<PointerCaptureOutEvent>(OnPointerCaptureOut);
target.UnregisterCallback<KeyDownEvent>(OnKeyDown);
// Obsolete, should use pointer events instead to handle touch input properly. Kept for compatibility.
target.UnregisterCallback<MouseDownEvent>(OnMouseDown);
target.UnregisterCallback<MouseMoveEvent>(OnMouseMove);
target.UnregisterCallback<MouseUpEvent>(OnMouseUp);
target.UnregisterCallback<MouseCaptureOutEvent>(OnCaptureOut);
}
protected virtual void OnMouseDown(MouseDownEvent e)
{
if (!CanStartManipulation(e))
return;
OnPointerOrMouseDown(e, e.localMousePosition);
}
/// <summary>
/// Called when a pointer down event occurs on the target element.
/// </summary>
/// <param name="e">The pointer down event.</param>
/// <remarks>
/// It checks if the manipulation can start and then processes the event accordingly.
/// </remarks>
protected virtual void OnPointerDown(PointerDownEvent e)
{
if (e.pointerId != PointerId.mousePointerId && e.pointerType != PointerType.touch)
return;
if (!CanStartManipulation(e))
return;
OnPointerOrMouseDown(e, e.localPosition);
}
void OnPointerOrMouseDown(EventBase e, Vector2 localPosition)
{
if (m_Active)
{
e.StopImmediatePropagation();
return;
}
if (target is not Port graphElement)
return;
m_MouseDownPosition = localPosition;
m_EdgeCandidate = new TEdge();
m_EdgeDragHelper.draggedPort = graphElement;
m_EdgeDragHelper.edgeCandidate = m_EdgeCandidate;
switch (e)
{
case PointerDownEvent pointerDownEvent when m_EdgeDragHelper.HandlePointerDown(pointerDownEvent):
m_Active = true;
target.CapturePointer(pointerDownEvent.pointerId);
e.StopPropagation();
break;
case MouseDownEvent mouseDownEvent when m_EdgeDragHelper.HandleMouseDown(mouseDownEvent):
m_Active = true;
target.CaptureMouse();
e.StopPropagation();
break;
default:
m_EdgeDragHelper.Reset();
m_EdgeCandidate = null;
break;
}
}
void OnCaptureOut(MouseCaptureOutEvent e)
{
OnCaptureOut();
}
void OnPointerCaptureOut(PointerCaptureOutEvent evt)
{
OnCaptureOut();
}
void OnCaptureOut()
{
m_Active = false;
if (m_EdgeCandidate != null)
Abort();
}
/// <summary>
/// Called when a pointer move event occurs on the target element.
/// </summary>
/// <param name="e">The pointer move event.</param>
/// <remarks>
/// It processes the pointer move event and updates the edge candidate's position.
/// </remarks>
protected virtual void OnPointerMove(PointerMoveEvent e)
{
OnPointerOrMouseMove(e, e.position);
}
protected virtual void OnMouseMove(MouseMoveEvent e)
{
OnPointerOrMouseMove(e, e.mousePosition);
}
void OnPointerOrMouseMove(EventBase e, Vector2 position)
{
if (!m_Active)
return;
switch (e)
{
case PointerMoveEvent pointerMoveEvent when !target.HasPointerCapture(pointerMoveEvent.pointerId):
return;
case PointerMoveEvent pointerMoveEvent:
m_EdgeDragHelper.HandlePointerMove(pointerMoveEvent);
break;
case MouseMoveEvent mouseMoveEvent:
m_EdgeDragHelper.HandleMouseMove(mouseMoveEvent);
break;
}
m_EdgeCandidate.candidatePosition = position;
m_EdgeCandidate.UpdateEdgeControl();
e.StopPropagation();
}
/// <summary>
/// Called when a pointer up event occurs on the target element.
/// </summary>
/// <param name="e">The pointer up event.</param>
/// <remarks>
/// It checks if the manipulation can stop and processes the pointer up event accordingly.
/// </remarks>
protected virtual void OnPointerUp(PointerUpEvent e)
{
if (!m_Active || !CanStopManipulation(e))
return;
OnPointerOrMouseUp(e, e.localPosition);
target.ReleasePointer(e.pointerId);
}
protected virtual void OnMouseUp(MouseUpEvent e)
{
if (!m_Active || !CanStopManipulation(e))
return;
OnPointerOrMouseUp(e, e.localMousePosition);
target.ReleaseMouse();
}
void OnPointerOrMouseUp(EventBase e, Vector2 localPosition)
{
if (CanPerformConnection(localPosition))
{
switch (e)
{
case PointerUpEvent pointerUpEvent:
m_EdgeDragHelper.HandlePointerUp(pointerUpEvent);
break;
case MouseUpEvent mouseUpEvent:
m_EdgeDragHelper.HandleMouseUp(mouseUpEvent);
break;
}
}
else
Abort();
m_Active = false;
m_EdgeCandidate = null;
e.StopPropagation();
}
private void OnKeyDown(KeyDownEvent e)
{
if (e.keyCode != KeyCode.Escape || !m_Active)
return;
Abort();
m_Active = false;
target.ReleaseMouse();
e.StopPropagation();
}
protected virtual void Abort()
{
var graphView = target?.GetFirstAncestorOfType<GraphView>();
graphView?.RemoveElement(m_EdgeCandidate);
m_EdgeCandidate.input = null;
m_EdgeCandidate.output = null;
m_EdgeCandidate = null;
m_EdgeDragHelper.Reset();
}
bool CanPerformConnection(Vector2 mousePosition)
{
return Vector2.Distance(m_MouseDownPosition, mousePosition) > k_ConnectionDistanceTreshold;
}
}
}