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Copy pathHistory.cs
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2075 lines (1842 loc) · 70.5 KB
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/********************************************************************++
Copyright (c) Microsoft Corporation. All rights reserved.
--********************************************************************/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Management.Automation;
using System.Management.Automation.Host;
using System.Management.Automation.Internal;
using System.Management.Automation.Runspaces;
using Dbg = System.Management.Automation.Diagnostics;
namespace Microsoft.PowerShell.Commands
{
/// <summary>
/// Contains information about a single history entry
/// </summary>
public class HistoryInfo
{
#region constuctor
/// <summary>
/// Constructor
/// </summary>
/// <param name="pipelineId">Id of pipeline in which command associated
/// with this history entry is executed</param>
/// <param name="cmdline">command string</param>
/// <param name="status">status of pipeline execution</param>
/// <param name="startTime">startTime of execution</param>
/// <param name="endTime">endTime of execution</param>
internal HistoryInfo(long pipelineId, string cmdline, PipelineState status, DateTime startTime, DateTime endTime)
{
Dbg.Assert(cmdline != null, "caller should validate the parameter");
_pipelineId = pipelineId;
_cmdline = cmdline;
_status = status;
_startTime = startTime;
_endTime = endTime;
_cleared = false;
}
/// <summary>
/// Copy constructor to support cloning
/// </summary>
/// <param name="history"></param>
private HistoryInfo(HistoryInfo history)
{
_id = history._id;
_pipelineId = history._pipelineId;
_cmdline = history._cmdline;
_status = history._status;
_startTime = history._startTime;
_endTime = history._endTime;
_cleared = history._cleared;
}
#endregion constructor
#region public
/// <summary>
/// Id of this history entry.
/// </summary>
/// <value></value>
public long Id
{
get
{
return _id;
}
}
/// <summary>
/// CommandLine string
/// </summary>
/// <value></value>
public string CommandLine
{
get
{
return _cmdline;
}
}
/// <summary>
/// Execution status of associated pipeline
/// </summary>
/// <value></value>
public PipelineState ExecutionStatus
{
get
{
return _status;
}
}
/// <summary>
/// Start time of execution of associated pipeline
/// </summary>
/// <value></value>
public DateTime StartExecutionTime
{
get
{
return _startTime;
}
}
/// <summary>
/// End time of execution of associated pipeline
/// </summary>
/// <value></value>
public DateTime EndExecutionTime
{
get
{
return _endTime;
}
}
/// <summary>
/// Override for ToString() method
/// </summary>
/// <returns></returns>
public override string ToString()
{
if (string.IsNullOrEmpty(_cmdline))
{
return base.ToString();
}
else
{
return _cmdline;
}
}
#endregion public
#region internal
/// <summary>
/// Cleared status of an entry
/// </summary>
internal bool Cleared
{
get
{
return _cleared;
}
set
{
_cleared = value;
}
}
/// <summary>
/// Sets Id
/// </summary>
/// <param name="id"></param>
internal void SetId(long id)
{
_id = id;
}
/// <summary>
/// Set status
/// </summary>
/// <param name="status"></param>
internal void SetStatus(PipelineState status)
{
_status = status;
}
/// <summary>
/// Set endtime
/// </summary>
/// <param name="endTime"></param>
internal void SetEndTime(DateTime endTime)
{
_endTime = endTime;
}
/// <summary>
/// Sets command
/// </summary>
/// <param name="command"></param>
internal void SetCommand(string command)
{
_cmdline = command;
}
#endregion internal
#region private
/// <summary>
/// Id of the pipeline corresponding to this history entry
/// </summary>
private long _pipelineId;
/// <summary>
/// Id of the history entry
/// </summary>
private long _id;
/// <summary>
/// CommandLine string
/// </summary>
private string _cmdline;
/// <summary>
/// ExecutionStatus of execution
/// </summary>
private PipelineState _status;
/// <summary>
/// Start time of execution
/// </summary>
private DateTime _startTime;
///
///End time of execution
///
private DateTime _endTime;
/// <summary>
/// Flag indicating an entry is present/cleared
/// </summary>
private bool _cleared = false;
#endregion private
#region ICloneable Members
/// <summary>
/// Returns a clone of this object
/// </summary>
/// <returns></returns>
public HistoryInfo Clone()
{
return new HistoryInfo(this);
}
#endregion
}
/// <summary>
/// This class implements history and provides APIs for adding and fetching
/// entries from history
/// </summary>
internal class History
{
/// <summary>
/// Default history size
/// </summary>
internal const int DefaultHistorySize = 4096;
#region constructors
/// <summary>
/// Constructs history store
/// </summary>
internal History(ExecutionContext context)
{
//Create history size variable. Add ValidateRangeAttribute to
//validate the range.
Collection<Attribute> attrs = new Collection<Attribute>();
attrs.Add(new ValidateRangeAttribute(1, (int)Int16.MaxValue));
PSVariable historySizeVar = new PSVariable(SpecialVariables.HistorySize, DefaultHistorySize, ScopedItemOptions.None, attrs);
historySizeVar.Description = SessionStateStrings.MaxHistoryCountDescription;
context.EngineSessionState.SetVariable(historySizeVar, false, CommandOrigin.Internal);
_capacity = DefaultHistorySize;
_buffer = new HistoryInfo[_capacity];
}
#endregion constructors
#region internal
/// <summary>
/// Create a new history entry
/// </summary>
/// <param name="pipelineId"></param>
/// <param name="cmdline"></param>
/// <param name="status"></param>
/// <param name="startTime"></param>
/// <param name="endTime"></param>
/// <param name="skipIfLocked">If true, the entry will not be added when the history is locked</param>
/// <returns>id for the new created entry. Use this id to fetch the
/// entry. Returns -1 if the entry is not added</returns>
/// <remarks>This function is thread safe</remarks>
internal long AddEntry(long pipelineId, string cmdline, PipelineState status, DateTime startTime, DateTime endTime, bool skipIfLocked)
{
if (!System.Threading.Monitor.TryEnter(_syncRoot, skipIfLocked ? 0 : System.Threading.Timeout.Infinite))
{
return -1;
}
try
{
ReallocateBufferIfNeeded();
HistoryInfo entry = new HistoryInfo(pipelineId, cmdline, status, startTime, endTime);
return Add(entry);
}
finally
{
System.Threading.Monitor.Exit(_syncRoot);
}
}
/// <summary>
/// Update the history entry corresponding to id.
/// </summary>
/// <param name="id">id of history entry to be updated</param>
/// <param name="status">status to be updated</param>
/// <param name="endTime">endTime to be updated</param>
/// <param name="skipIfLocked">If true, the entry will not be added when the history is locked</param>
/// <returns></returns>
internal void UpdateEntry(long id, PipelineState status, DateTime endTime, bool skipIfLocked)
{
if (!System.Threading.Monitor.TryEnter(_syncRoot, skipIfLocked ? 0 : System.Threading.Timeout.Infinite))
{
return;
}
try
{
HistoryInfo entry = CoreGetEntry(id);
if (entry != null)
{
entry.SetStatus(status);
entry.SetEndTime(endTime);
}
}
finally
{
System.Threading.Monitor.Exit(_syncRoot);
}
}
/// <summary>
/// Gets entry from buffer for given id. This id should be the
/// id returned by Add method.
/// </summary>
/// <param name="id">Id of the entry to be fetched</param>
/// <returns>entry corresponding to id if it is present else null
/// </returns>
internal HistoryInfo GetEntry(long id)
{
lock (_syncRoot)
{
ReallocateBufferIfNeeded();
HistoryInfo entry = CoreGetEntry(id);
if (entry != null)
if (entry.Cleared == false)
return entry.Clone();
return null;
}
}
/// <summary>
/// Get count HistoryEntries
/// </summary>
/// <param name="id"></param>
/// <param name="count"></param>
/// <param name="newest"></param>
/// <returns>history entries</returns>
internal HistoryInfo[] GetEntries(long id, long count, SwitchParameter newest)
{
ReallocateBufferIfNeeded();
if (count < -1)
{
throw PSTraceSource.NewArgumentOutOfRangeException("count", count);
}
if (newest.ToString() == null)
{
throw PSTraceSource.NewArgumentNullException("newest");
}
if (count == -1 || count > _countEntriesAdded || count > _countEntriesInBuffer)
count = _countEntriesInBuffer;
if (count == 0 || _countEntriesInBuffer == 0)
{
return Utils.EmptyArray<HistoryInfo>();
}
lock (_syncRoot)
{
//Using list instead of an array to store the entries.With array we are getting null values
//when the historybuffer size is changed
List<HistoryInfo> entriesList = new List<HistoryInfo>();
if (id > 0)
{
long firstId, baseId;
baseId = id;
//get id,count,newest values
if (!newest.IsPresent)
{
//get older entries
//Calculate the first id (i.e lowest id to fetch)
firstId = baseId - count + 1;
//If first id is less than the lowest id in history store,
//assign lowest id as first ID
if (firstId < 1)
{
firstId = 1;
}
for (long i = baseId; i >= firstId; --i)
{
if (firstId <= 1) break;
// if entry is null , continue the loop with the next entry
if (_buffer[GetIndexFromId(i)] == null) continue;
if (_buffer[GetIndexFromId(i)].Cleared == true)
{
// we have to clear count entries before an id, so if an entry is null,decrement
// first id as long as its is greater than the lowest entry in the buffer.
firstId--;
continue;
}
}
for (long i = firstId; i <= baseId; ++i)
{
//if an entry is null after being cleared by clear-history cmdlet,
//continue with the next entry
if (_buffer[GetIndexFromId(i)] == null || _buffer[GetIndexFromId(i)].Cleared == true)
continue;
entriesList.Add(_buffer[GetIndexFromId(i)].Clone());
}
}
else
{ //get latest entries
// first id becomes the id +count no of entries from the end of the buffer
firstId = baseId + count - 1;
// if first id is more than the no of entries in the buffer, first id will be the last entry in the buffer
if (firstId >= _countEntriesAdded)
{
firstId = _countEntriesAdded;
}
for (long i = baseId; i <= firstId; i++)
{
if (firstId >= _countEntriesAdded) break;
// if entry is null , continue the loop with the next entry
if (_buffer[GetIndexFromId(i)] == null) continue;
if (_buffer[GetIndexFromId(i)].Cleared == true)
{
// we have to clear count entries before an id, so if an entry is null,increment first id
firstId++;
continue;
}
}
for (long i = firstId; i >= baseId; --i)
{
//if an entry is null after being cleared by clear-history cmdlet,
//continue with the next entry
if (_buffer[GetIndexFromId(i)] == null || _buffer[GetIndexFromId(i)].Cleared == true)
continue;
entriesList.Add(_buffer[GetIndexFromId(i)].Clone());
}
}
}
else
{
//get entries for count,newest
long index, SmallestID = 0;
//if we change the defaulthistory size and when no of entries exceed the size, then
//we need to get the smallest entry in the buffer when we want to clear the oldest entry
//eg if size is 5 and then the entries can be 7,6,1,2,3
if (_capacity != DefaultHistorySize)
SmallestID = SmallestIDinBuffer();
if (!newest.IsPresent)
{
//get oldest count entries
index = 1;
if (_capacity != DefaultHistorySize)
{
if (_countEntriesAdded > _capacity)
index = SmallestID;
}
for (long i = count - 1; i >= 0;)
{
if (index > _countEntriesAdded) break;
if ((index <= 0 || GetIndexFromId(index) >= _buffer.Length) ||
(_buffer[GetIndexFromId(index)].Cleared == true))
{
index++; continue;
}
else
{
entriesList.Add(_buffer[GetIndexFromId(index)].Clone());
i--; index++;
}
}
}
else
{
index = _countEntriesAdded;//SmallestIDinBuffer
for (long i = count - 1; i >= 0;)
{
// if an entry is cleared continue to the next entry
if (_capacity != DefaultHistorySize)
{
if (_countEntriesAdded > _capacity)
{
if (index < SmallestID)
break;
}
}
if (index < 1) break;
if ((index <= 0 || GetIndexFromId(index) >= _buffer.Length) ||
(_buffer[GetIndexFromId(index)].Cleared == true))
{ index--; continue; }
else
{
//clone the entry from the history buffer
entriesList.Add(_buffer[GetIndexFromId(index)].Clone());
i--; index--;
}
}
}
}
HistoryInfo[] entries = new HistoryInfo[entriesList.Count];
entriesList.CopyTo(entries);
return entries;
}// end lock
}// end function
/// <summary>
/// Get History Entries based on the WildCard Pattern value.
/// If passed 0, returns all the values, else return on the basis of count.
/// </summary>
/// <param name="wildcardpattern"></param>
/// <param name="count"></param>
/// <param name="newest"></param>
/// <returns></returns>
internal HistoryInfo[] GetEntries(WildcardPattern wildcardpattern, long count, SwitchParameter newest)
{
lock (_syncRoot)
{
if (count < -1)
{
throw PSTraceSource.NewArgumentOutOfRangeException("count", count);
}
if (newest.ToString() == null)
{
throw PSTraceSource.NewArgumentNullException("newest");
}
if (count > _countEntriesAdded || count == -1)
{
count = _countEntriesInBuffer;
}
List<HistoryInfo> cmdlist = new List<HistoryInfo>();
long SmallestID = 1;
//if buffersize is changes,Get the smallest entry that's not cleared in the buffer
if (_capacity != DefaultHistorySize)
SmallestID = SmallestIDinBuffer();
if (count != 0)
{
if (!newest.IsPresent)
{
long id = 1;
if (_capacity != DefaultHistorySize)
{
if (_countEntriesAdded > _capacity)
id = SmallestID;
}
for (long i = 0; i <= count - 1;)
{
if (id > _countEntriesAdded) break;
if (_buffer[GetIndexFromId(id)].Cleared == false && wildcardpattern.IsMatch(_buffer[GetIndexFromId(id)].CommandLine.Trim()))
{
cmdlist.Add(_buffer[GetIndexFromId(id)].Clone()); i++;
}
id++;
}
}
else
{
long id = _countEntriesAdded;
for (long i = 0; i <= count - 1;)
{
//if buffersize is changed,we have to loop from max entry to min entry thats not cleared
if (_capacity != DefaultHistorySize)
{
if (_countEntriesAdded > _capacity)
{
if (id < SmallestID)
break;
}
}
if (id < 1) break;
if (_buffer[GetIndexFromId(id)].Cleared == false && wildcardpattern.IsMatch(_buffer[GetIndexFromId(id)].CommandLine.Trim()))
{
cmdlist.Add(_buffer[GetIndexFromId(id)].Clone()); i++;
}
id--;
}
}
}
else
{
for (long i = 1; i <= _countEntriesAdded; i++)
{
if (_buffer[GetIndexFromId(i)].Cleared == false && wildcardpattern.IsMatch(_buffer[GetIndexFromId(i)].CommandLine.Trim()))
{
cmdlist.Add(_buffer[GetIndexFromId(i)].Clone());
}
}
}
HistoryInfo[] entries = new HistoryInfo[cmdlist.Count];
cmdlist.CopyTo(entries);
return entries;
}
}
/// <summary>
/// Clears the history entry from buffer for a given id.
/// </summary>
/// <param name="id">Id of the entry to be Cleared</param>
/// <returns>nothing</returns>
internal void ClearEntry(long id)
{
lock (_syncRoot)
{
if (id < 0)
{
throw PSTraceSource.NewArgumentOutOfRangeException("id", id);
}
// no entries are present to clear
if (_countEntriesInBuffer == 0)
return;
// throw an exception if id is out of range
if (id > _countEntriesAdded)
{
return;
}
HistoryInfo entry = CoreGetEntry(id);
if (entry != null)
{
entry.Cleared = true;
_countEntriesInBuffer--;
}
return;
}
}
///<summary>
/// gets the total number of entries added
///</summary>
///<returns>count of total entries added</returns>
internal int Buffercapacity()
{
return _capacity;
}
#endregion internal
#region private
/// <summary>
/// Adds an entry to the buffer. If buffer is full, overwrites
/// oldest entry in the buffer
/// </summary>
/// <param name="entry"></param>
/// <returns>Returns id for the entry. This id should be used to fetch
/// the entry from the buffer</returns>
/// <remarks>Id starts from 1 and is incremented by 1 for each new entry</remarks>
private long Add(HistoryInfo entry)
{
if (entry == null)
{
throw PSTraceSource.NewArgumentNullException("entry");
}
_buffer[GetIndexForNewEntry()] = entry;
//Increment count of entries added so far
_countEntriesAdded++;
//Id of an entry in history is same as its number in history store.
entry.SetId(_countEntriesAdded);
//Increment count of entries in buffer by 1
IncrementCountOfEntriesInBuffer();
return _countEntriesAdded;
}
/// <summary>
/// Gets entry from buffer for given id. This id should be the
/// id returned by Add method.
/// </summary>
/// <param name="id">Id of the entry to be fetched</param>
/// <returns>entry corresponding to id if it is present else null
/// </returns>
private HistoryInfo CoreGetEntry(long id)
{
if (id <= 0)
{
throw PSTraceSource.NewArgumentOutOfRangeException("id", id);
}
if (_countEntriesInBuffer == 0)
return null;
if (id > _countEntriesAdded)
{
return null;
}
// if (_buffer[GetIndexFromId(id)].Cleared == false )
return _buffer[GetIndexFromId(id)];
// else
// return null;
}
/// <summary>
/// Gets the smallest id in the buffer
/// </summary>
/// <returns></returns>
private long SmallestIDinBuffer()
{
long minID = 0;
if (_buffer == null)
return minID;
for (int i = 0; i < _buffer.Length; i++)
{
//assign the first entry in the buffer as min.
if (_buffer[i] != null && _buffer[i].Cleared == false)
{
minID = _buffer[i].Id;
break;
}
}
//check for the minimum id that is not cleared
for (int i = 0; i < _buffer.Length; i++)
{
if (_buffer[i] != null && _buffer[i].Cleared == false)
if (minID > _buffer[i].Id)
minID = _buffer[i].Id;
}
return minID;
}
/// <summary>
/// Reallocates the buffer if history size changed
/// </summary>
private void ReallocateBufferIfNeeded()
{
//Get current value of histoysize variable
int historySize = GetHistorySize();
if (historySize == _capacity)
return;
HistoryInfo[] tempBuffer = new HistoryInfo[historySize];
//Calculate number of entries to copy in new buffer.
int numberOfEntries = _countEntriesInBuffer;
//when buffer size is changed,we have to consider the totalnumber of entries added
if (numberOfEntries < _countEntriesAdded)
numberOfEntries = (int)_countEntriesAdded;
if (_countEntriesInBuffer > historySize)
numberOfEntries = historySize;
for (int i = numberOfEntries; i > 0; --i)
{
long nextId = _countEntriesAdded - i + 1;
tempBuffer[GetIndexFromId(nextId, historySize)] = _buffer[GetIndexFromId(nextId)];
}
_countEntriesInBuffer = numberOfEntries;
_capacity = historySize;
_buffer = tempBuffer;
}
/// <summary>
/// Get the index for new entry
/// </summary>
/// <returns>Index for new entry</returns>
private int GetIndexForNewEntry()
{
return (int)(_countEntriesAdded % _capacity);
}
/// <summary>
/// Gets index in buffer for an entry with given Id
/// </summary>
/// <returns></returns>
private int GetIndexFromId(long id)
{
return (int)((id - 1) % _capacity);
}
/// <summary>
/// Gets index in buffer for an entry with given Id using passed in
/// capacity
/// </summary>
/// <param name="id"></param>
/// <param name="capacity"></param>
/// <returns></returns>
private static int GetIndexFromId(long id, int capacity)
{
return (int)((id - 1) % capacity);
}
/// <summary>
/// Increment number of entries in buffer by 1
/// </summary>
private void IncrementCountOfEntriesInBuffer()
{
if (_countEntriesInBuffer < _capacity)
_countEntriesInBuffer++;
}
/// <summary>
/// Get the current history size
/// </summary>
/// <returns></returns>
private int GetHistorySize()
{
int historySize = 0;
var executionContext = LocalPipeline.GetExecutionContextFromTLS();
object obj = (executionContext != null) ? executionContext.GetVariableValue(SpecialVariables.HistorySizeVarPath) : null;
if (obj != null)
{
try
{
historySize = (int)LanguagePrimitives.ConvertTo(obj, typeof(int), System.Globalization.CultureInfo.InvariantCulture);
}
catch (InvalidCastException)
{ }
}
if (historySize <= 0)
{
historySize = DefaultHistorySize;
}
return historySize;
}
/// <summary>
/// buffer
/// </summary>
private HistoryInfo[] _buffer;
/// <summary>
/// Capacity of circular buffer
/// </summary>
private int _capacity;
/// <summary>
/// Number of entries in buffer currently
/// </summary>
private int _countEntriesInBuffer;
/// <summary>
/// total number of entries added till now including those which have
/// been overwritten after buffer got full. This is also number of
/// last entry added.
/// </summary>
private long _countEntriesAdded;
/// <summary>
/// Private object for synchronization
/// </summary>
private object _syncRoot = new object();
#endregion private
/// <summary>
/// return the ID of the next history item to be added
/// </summary>
internal long GetNextHistoryId()
{
return _countEntriesAdded + 1;
}
}
/// <summary>
/// This class Implements the get-history command
/// </summary>
[Cmdlet(VerbsCommon.Get, "History", HelpUri = "http://go.microsoft.com/fwlink/?LinkID=113317")]
[OutputType(typeof(HistoryInfo))]
public class GetHistoryCommand : PSCmdlet
{
/// <summary>
/// Ids of entries to display
/// </summary>
private long[] _id;
/// <summary>
/// Ids of entries to display
/// </summary>
/// <value></value>
[Parameter(Position = 0, ValueFromPipeline = true)]
[ValidateRangeAttribute((long)1, long.MaxValue)]
public long[] Id
{
get
{
return _id;
}
set
{
_id = value;
}
}
/// <summary>
/// Is Count parameter specified
/// </summary>
private bool _countParameterSpecified;
/// <summary>
/// Count of entries to display. By default, count is the length of the history buffer.
/// So "Get-History" returns all history entries.
/// </summary>
private int _count;
/// <summary>
/// No of History Entries (starting from last) that are to be displayed.
/// </summary>
[Parameter(Position = 1)]
[ValidateRangeAttribute(0, (int)Int16.MaxValue)]
public int Count
{
get
{
return _count;
}
set
{
_countParameterSpecified = true;
_count = value;
}
}
/// <summary>
/// Implements the Processing() method for show/History command
/// </summary>
protected override void ProcessRecord()
{
History history = ((LocalRunspace)Context.CurrentRunspace).History;
if (_id != null)
{
if (!_countParameterSpecified)
{
//If Id parameter is specified and count is not specified,
//get history
foreach (long id in _id)
{