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import test from 'ava'
import StateMachine from '../src/app'
//-------------------------------------------------------------------------------------------------
test('state cannot be modified directly', t => {
var fsm = new StateMachine({
transitions: [
{ name: 'step', from: 'none', to: 'complete' }
]
})
t.is(fsm.state, 'none')
var error = t.throws(() => {
fsm.state = 'other'
})
t.is(error.message, 'use transitions to change state')
t.is(fsm.state, 'none')
})
//-------------------------------------------------------------------------------------------------
test('StateMachine.apply only allowed on objects', t => {
var config = {
transitions: [
{ name: 'step', from: 'none', to: 'complete' }
]
};
var error = t.throws(() => {
StateMachine.apply(function() {}, config)
})
t.is(error.message, 'StateMachine can only be applied to objects')
error = t.throws(() => {
StateMachine.apply([], config)
})
t.is(error.message, 'StateMachine can only be applied to objects')
error = t.throws(() => {
StateMachine.apply(42, config)
})
t.is(error.message, 'StateMachine can only be applied to objects')
})
//-------------------------------------------------------------------------------------------------
test('invalid transition raises an exception', t => {
var fsm = new StateMachine({
transitions: [
{ name: 'step1', from: 'none', to: 'A' },
{ name: 'step2', from: 'A', to: 'B' }
]
});
t.is(fsm.state, 'none')
t.is(fsm.can('step1'), true)
t.is(fsm.can('step2'), false)
const error = t.throws(() => {
fsm.step2();
})
t.is(error.message, 'transition is invalid in current state')
t.is(error.transition, 'step2')
t.is(error.from, 'none')
t.is(error.to, undefined)
t.is(error.current, 'none')
})
//-------------------------------------------------------------------------------------------------
test('invalid transition handler can be customized', t => {
var fsm = new StateMachine({
transitions: [
{ name: 'step1', from: 'none', to: 'A' },
{ name: 'step2', from: 'A', to: 'B' }
],
methods: {
onInvalidTransition: function() { return 'custom error'; }
}
});
t.is(fsm.state, 'none')
t.is(fsm.can('step1'), true)
t.is(fsm.can('step2'), false)
t.is(fsm.step2(), 'custom error')
t.is(fsm.state, 'none')
})
//-------------------------------------------------------------------------------------------------
test('fire transition while existing transition is still in process raises an exception', t => {
var fsm = new StateMachine({
transitions: [
{ name: 'step', from: 'none', to: 'A' },
{ name: 'other', from: '*', to: 'X' }
],
methods: {
onBeforeStep: function() { this.other(); },
onBeforeOther: function() { t.fail('should never happen') },
onEnterX: function() { t.fail('should never happen') }
}
});
t.is(fsm.state, 'none')
t.is(fsm.can('step'), true)
t.is(fsm.can('other'), true)
const error = t.throws(() => {
fsm.step()
})
t.is(error.message, 'transition is invalid while previous transition is still in progress')
t.is(error.transition, 'other')
t.is(error.from, 'none')
t.is(error.to, 'X')
t.is(error.current, 'none')
t.is(fsm.state, 'none', 'entire transition was cancelled by the exception')
})
//-------------------------------------------------------------------------------------------------
test('pending transition handler can be customized', t => {
var error = "",
fsm = new StateMachine({
transitions: [
{ name: 'step', from: 'none', to: 'A' },
{ name: 'other', from: '*', to: 'X' }
],
methods: {
onBeforeStep: function() { error = this.other(); return false },
onPendingTransition: function() { return 'custom error' },
onBeforeOther: function() { t.fail('should never happen') },
onEnterX: function() { t.fail('should never happen') }
}
});
t.is(fsm.state, 'none')
t.is(fsm.can('step'), true)
t.is(fsm.can('other'), true)
t.is(fsm.step(), false)
t.is(fsm.state, 'none')
t.is(error, 'custom error')
})
//-------------------------------------------------------------------------------------------------