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JSGlobalObjectInspectorController.cpp
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103 lines (83 loc) · 3.44 KB
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/*
* Copyright (C) 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "JSGlobalObjectInspectorController.h"
#if ENABLE(INSPECTOR)
#include "Completion.h"
#include "InjectedScriptHost.h"
#include "InjectedScriptManager.h"
#include "InspectorAgent.h"
#include "InspectorBackendDispatcher.h"
#include "InspectorFrontendChannel.h"
#include "JSGlobalObject.h"
using namespace JSC;
namespace Inspector {
JSGlobalObjectInspectorController::JSGlobalObjectInspectorController(JSGlobalObject& globalObject)
: m_globalObject(globalObject)
, m_injectedScriptManager(std::make_unique<InjectedScriptManager>(*this, InjectedScriptHost::create()))
, m_inspectorFrontendChannel(nullptr)
{
m_agents.append(std::make_unique<InspectorAgent>());
// FIXME: Create RuntimeAgent.
// FIXME: Create DebuggerAgent.
(void)m_globalObject; // Will be used by RuntimeAgent.
}
JSGlobalObjectInspectorController::~JSGlobalObjectInspectorController()
{
m_agents.discardAgents();
}
void JSGlobalObjectInspectorController::connectFrontend(InspectorFrontendChannel* frontendChannel)
{
ASSERT(!m_inspectorFrontendChannel);
ASSERT(!m_inspectorBackendDispatcher);
m_inspectorFrontendChannel = frontendChannel;
m_inspectorBackendDispatcher = InspectorBackendDispatcher::create(frontendChannel);
m_agents.didCreateFrontendAndBackend(frontendChannel, m_inspectorBackendDispatcher.get());
}
void JSGlobalObjectInspectorController::disconnectFrontend()
{
if (!m_inspectorFrontendChannel)
return;
m_agents.willDestroyFrontendAndBackend();
m_inspectorBackendDispatcher->clearFrontend();
m_inspectorBackendDispatcher.clear();
m_inspectorFrontendChannel = nullptr;
m_injectedScriptManager->disconnect();
}
void JSGlobalObjectInspectorController::dispatchMessageFromFrontend(const String& message)
{
if (m_inspectorBackendDispatcher)
m_inspectorBackendDispatcher->dispatch(message);
}
InspectorFunctionCallHandler JSGlobalObjectInspectorController::functionCallHandler() const
{
return JSC::call;
}
InspectorEvaluateHandler JSGlobalObjectInspectorController::evaluateHandler() const
{
return JSC::evaluate;
}
} // namespace Inspector
#endif // ENABLE(INSPECTOR)