// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEditor.RestService { internal enum HttpStatusCode { Ok = 200, Created = 201, Accepted = 202, NoContent = 204, BadRequest = 400, Forbidden = 403, NotFound = 404, MethodNotAllowed = 405, InternalServerError = 500, NotImplemented = 501 }; }