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32 lines (26 loc) · 751 Bytes
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.Requests
{
[Serializable]
public sealed class AddRequest : Request<PackageInfo>
{
/// <summary>
/// Constructor to support serialization
/// </summary>
private AddRequest()
: base()
{
}
internal AddRequest(long operationId, NativeStatusCode initialStatus)
: base(operationId, initialStatus)
{
}
protected override PackageInfo GetResult()
{
return NativeClient.GetAddOperationData(Id);
}
}
}