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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEngine;
using System.Collections.Generic;
using UnityEditor.Web;
using UnityEditorInternal;
using UnityEditor;
namespace UnityEditor.Connect
{
internal class UnityConnectServiceCollection
{
private static UnityConnectServiceCollection s_UnityConnectEditor; //singleton
private static UnityConnectEditorWindow s_UnityConnectEditorWindow; //This is the drawer
private const string kDrawerContainerTitle = "Services";
private string m_CurrentServiceName = "";
private string m_CurrentPageName = "";
private readonly Dictionary<string, UnityConnectServiceData> m_Services;
private UnityConnectServiceCollection()
{
m_Services = new Dictionary<string, UnityConnectServiceData>();
}
private void Init()
{
//Add this to the v8 global table so javascript can call ShowService("")
JSProxyMgr.GetInstance().AddGlobalObject("UnityConnectEditor", this);
// We want to show the service window when we create a project, but not every time we open one.
if (Application.HasARGV("createProject"))
ShowService(HubAccess.kServiceName, true, "init_create_project");
}
public bool isDrawerOpen
{
get
{
var wins = Resources.FindObjectsOfTypeAll(typeof(UnityConnectEditorWindow)) as UnityConnectEditorWindow[];
return wins != null && wins.Any(win => win != null);
}
}
private void EnsureDrawerIsVisible(bool forceFocus)
{
//Create the container in case it doesnt exist
if (s_UnityConnectEditorWindow == null || !s_UnityConnectEditorWindow.UrlsMatch(GetAllServiceUrls()))
{
var fixTitle = kDrawerContainerTitle;
var panelEnv = UnityConnectPrefs.GetServiceEnv(m_CurrentServiceName);
if (panelEnv != UnityConnectPrefs.kProductionEnv)
{
fixTitle += " [" + UnityConnectPrefs.kEnvironmentFamilies[panelEnv] + "]";
}
s_UnityConnectEditorWindow = UnityConnectEditorWindow.Create(fixTitle, GetAllServiceUrls());
s_UnityConnectEditorWindow.ErrorUrl = m_Services[ErrorHubAccess.kServiceName].serviceUrl;
s_UnityConnectEditorWindow.minSize = new Vector2(275, 50);
}
//Since s_UnityConnectEditorWindow.currentUrl is a property that load a page we must build the url before changing it
var newUrl = m_Services[m_CurrentServiceName].serviceUrl;
if (m_CurrentPageName.Length > 0)
{
newUrl += ("/#/" + m_CurrentPageName);
}
s_UnityConnectEditorWindow.currentUrl = newUrl;
s_UnityConnectEditorWindow.ShowTab();
if (InternalEditorUtility.isApplicationActive && forceFocus)
s_UnityConnectEditorWindow.Focus();
}
public void CloseServices()
{
if (s_UnityConnectEditorWindow != null)
{
s_UnityConnectEditorWindow.Close();
s_UnityConnectEditorWindow = null;
}
UnityConnect.instance.ClearCache();
}
public void ReloadServices()
{
if (s_UnityConnectEditorWindow != null)
{
s_UnityConnectEditorWindow.Reload();
}
}
public static UnityConnectServiceCollection instance
{
get
{
if (s_UnityConnectEditor == null)
{
s_UnityConnectEditor = new UnityConnectServiceCollection();
s_UnityConnectEditor.Init();
}
return s_UnityConnectEditor;
}
}
public static void StaticEnableService(string serviceName, bool enabled)
{
instance.EnableService(serviceName, enabled);
}
public bool AddService(UnityConnectServiceData cloudService)
{
if (m_Services.ContainsKey(cloudService.serviceName))
return false;
m_Services[cloudService.serviceName] = cloudService;
return true;
}
public bool RemoveService(string serviceName)
{
if (!m_Services.ContainsKey(serviceName))
return false;
return m_Services.Remove(serviceName);
}
public bool ServiceExist(string serviceName)
{
return m_Services.ContainsKey(serviceName);
}
public bool ShowService(string serviceName, bool forceFocus, string atReferrer)
{
return ShowService(serviceName, "", forceFocus, atReferrer);
}
[Serializable]
public struct ShowServiceState
{
public string service;
public string page;
public string referrer;
}
public bool ShowService(string serviceName, string atPage, bool forceFocus, string atReferrer)
{
if (!m_Services.ContainsKey(serviceName))
{
return false;
}
ConnectInfo state = UnityConnect.instance.connectInfo;
m_CurrentServiceName = GetActualServiceName(serviceName, state);
m_CurrentPageName = atPage;
EditorAnalytics.SendEventShowService(new ShowServiceState() { service = m_CurrentServiceName, page = atPage, referrer = atReferrer});
EnsureDrawerIsVisible(forceFocus);
return true;
}
private string GetActualServiceName(string desiredServiceName, ConnectInfo state)
{
if (!state.online)
return ErrorHubAccess.kServiceName;
if (!state.ready)
return HubAccess.kServiceName;
if (state.maintenance)
return ErrorHubAccess.kServiceName;
if ((desiredServiceName != HubAccess.kServiceName) && (state.online && !state.loggedIn))
{
return HubAccess.kServiceName;
}
if ((desiredServiceName == ErrorHubAccess.kServiceName) && state.online)
{
return HubAccess.kServiceName;
}
if (string.IsNullOrEmpty(desiredServiceName))
{
return HubAccess.kServiceName;
}
return desiredServiceName;
}
public void EnableService(string name, bool enabled)
{
if (!m_Services.ContainsKey(name))
return;
m_Services[name].EnableService(enabled);
}
public string GetUrlForService(string serviceName)
{
return m_Services.ContainsKey(serviceName) ? m_Services[serviceName].serviceUrl : String.Empty;
}
public UnityConnectServiceData GetServiceFromUrl(string searchUrl)
{
return m_Services.FirstOrDefault(kvp => kvp.Value.serviceUrl == searchUrl).Value;
}
public List<string> GetAllServiceNames()
{
return m_Services.Keys.ToList();
}
public List<string> GetAllServiceUrls()
{
return m_Services.Values.Select(unityConnectData => unityConnectData.serviceUrl).ToList();
}
public class ServiceInfo
{
public ServiceInfo(string name, string url, string unityPath, bool enabled)
{
this.name = name;
this.url = url;
this.unityPath = unityPath;
this.enabled = enabled;
}
public string name;
public string url;
public string unityPath;
public bool enabled;
}
public ServiceInfo[] GetAllServiceInfos()
{
return m_Services.Select(item => new ServiceInfo(item.Value.serviceName, item.Value.serviceUrl, item.Value.serviceJsGlobalObjectName, item.Value.serviceJsGlobalObject.IsServiceEnabled())).ToArray();
}
public WebView GetWebViewFromServiceName(string serviceName)
{
if (s_UnityConnectEditorWindow == null || !s_UnityConnectEditorWindow.UrlsMatch(GetAllServiceUrls()))
return null;
if (!m_Services.ContainsKey(serviceName))
return null;
ConnectInfo state = UnityConnect.instance.connectInfo;
string actualName = GetActualServiceName(serviceName, state);
var url = m_Services[actualName].serviceUrl;
return s_UnityConnectEditorWindow.GetWebViewFromURL(url);
}
public void UnbindAllServices()
{
foreach (var service in m_Services.Values)
{
service.OnProjectUnbound();
}
}
}
}