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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor
{
internal class ColumnViewElement
{
public string name;
public object value;
public ColumnViewElement(string name, object value)
{
this.name = name;
this.value = value;
}
}
internal class ColumnView
{
public class Styles
{
public GUIStyle background = "OL Box";
public GUIStyle selected = "PR Label";
// TODO: Make a proper style.
public Texture2D categoryArrowIcon = EditorStyles.foldout.normal.background;
}
private static Styles s_Styles;
private readonly List<ListViewState> m_ListViewStates;
private readonly List<int> m_CachedSelectedIndices;
private Vector2 m_ScrollPosition;
private string m_SearchText = string.Empty;
public string searchText
{
get { return m_SearchText; }
}
public bool isSearching
{
get { return searchText != string.Empty; }
}
public float columnWidth = 150f;
public int minimumNumberOfColumns = 1;
private int m_ColumnToFocusKeyboard = -1;
public delegate void ObjectColumnFunction(object value);
public delegate object ObjectColumnGetDataFunction(object value);
public ColumnView()
{
m_ListViewStates = new List<ListViewState>();
m_CachedSelectedIndices = new List<int>();
}
private static void InitStyles()
{
if (s_Styles == null)
s_Styles = new Styles();
}
public void SetSelected(int column, int selectionIndex)
{
if (m_ListViewStates.Count == column)
m_ListViewStates.Add(new ListViewState());
if (m_CachedSelectedIndices.Count == column)
m_CachedSelectedIndices.Add(-1);
m_CachedSelectedIndices[column] = selectionIndex;
m_ListViewStates[column].row = selectionIndex;
}
public void SetKeyboardFocusColumn(int column)
{
m_ColumnToFocusKeyboard = column;
}
public void OnGUI(List<ColumnViewElement> elements, ObjectColumnFunction previewColumnFunction)
{
OnGUI(elements, previewColumnFunction, null, null, null);
}
public void OnGUI(List<ColumnViewElement> elements, ObjectColumnFunction previewColumnFunction, ObjectColumnFunction selectedSearchItemFunction, ObjectColumnFunction selectedRegularItemFunction, ObjectColumnGetDataFunction getDataForDraggingFunction)
{
InitStyles();
m_ScrollPosition = GUILayout.BeginScrollView(m_ScrollPosition);
GUILayout.BeginHorizontal();
var columnElements = elements;
object selectedObject;
int listViewIndex = 0;
do
{
if (m_ListViewStates.Count == listViewIndex)
m_ListViewStates.Add(new ListViewState());
if (m_CachedSelectedIndices.Count == listViewIndex)
m_CachedSelectedIndices.Add(-1);
var listView = m_ListViewStates[listViewIndex];
listView.totalRows = columnElements.Count;
if (listViewIndex == 0)
GUILayout.BeginVertical(GUILayout.MaxWidth(columnWidth));
int selectedIndex = m_CachedSelectedIndices[listViewIndex];
selectedIndex = DoListColumn(listView, columnElements, listViewIndex, selectedIndex,
listViewIndex == 0 ? selectedSearchItemFunction : null, selectedRegularItemFunction,
getDataForDraggingFunction);
if (Event.current.type == EventType.Layout && m_ColumnToFocusKeyboard == listViewIndex)
{
m_ColumnToFocusKeyboard = -1;
GUIUtility.keyboardControl = listView.ID;
if (listView.row == -1 && columnElements.Count != 0)
selectedIndex = listView.row = 0;
}
if (listViewIndex == 0)
{
// pass some of the keys to the list view, even if something else is active
if (isSearching)
{
var keyCode = StealImportantListviewKeys();
if (keyCode != KeyCode.None)
ListViewShared.SendKey(m_ListViewStates[0], keyCode);
}
m_SearchText = EditorGUILayout.ToolbarSearchField(m_SearchText);
GUILayout.EndVertical();
}
if (selectedIndex >= columnElements.Count)
selectedIndex = -1;
if (Event.current.type == EventType.Layout && m_CachedSelectedIndices[listViewIndex] != selectedIndex &&
m_ListViewStates.Count > listViewIndex + 1)
{
int from = listViewIndex + 1;
int range = m_ListViewStates.Count - (listViewIndex + 1);
m_ListViewStates.RemoveRange(from, range);
m_CachedSelectedIndices.RemoveRange(from, range);
}
m_CachedSelectedIndices[listViewIndex] = selectedIndex;
selectedObject = selectedIndex > -1 ? columnElements[selectedIndex].value : null;
columnElements = selectedObject as List<ColumnViewElement>;
listViewIndex++;
}
while (columnElements != null);
for (; listViewIndex < minimumNumberOfColumns; listViewIndex++)
{
DoDummyColumn();
}
DoPreviewColumn(selectedObject, previewColumnFunction);
GUILayout.EndHorizontal();
GUILayout.EndScrollView();
}
private static void DoItemSelectedEvent(ObjectColumnFunction selectedRegularItemFunction, object value)
{
if (selectedRegularItemFunction != null)
selectedRegularItemFunction(value);
Event.current.Use();
}
private void DoSearchItemSelectedEvent(ObjectColumnFunction selectedSearchItemFunction, object value)
{
m_SearchText = string.Empty;
DoItemSelectedEvent(selectedSearchItemFunction, value);
}
private void DoDummyColumn()
{
// TODO: Don't know why this width needs one more pixel to match the list views. Bug in ScrollViews?
GUILayout.Box(GUIContent.none, s_Styles.background, GUILayout.Width(columnWidth + 1));
}
private static void DoPreviewColumn(object selectedObject, ObjectColumnFunction previewColumnFunction)
{
GUILayout.BeginVertical(s_Styles.background);
if (previewColumnFunction != null)
previewColumnFunction(selectedObject);
GUILayout.EndVertical();
}
private int DoListColumn(ListViewState listView, List<ColumnViewElement> columnViewElements, int columnIndex, int selectedIndex, ObjectColumnFunction selectedSearchItemFunction, ObjectColumnFunction selectedRegularItemFunction, ObjectColumnGetDataFunction getDataForDraggingFunction)
{
if (Event.current.type == EventType.KeyDown &&
Event.current.keyCode == KeyCode.Return && listView.row > -1)
{
if (isSearching && selectedSearchItemFunction != null)
DoSearchItemSelectedEvent(selectedSearchItemFunction, columnViewElements[selectedIndex].value);
if (!isSearching && GUIUtility.keyboardControl == listView.ID && selectedRegularItemFunction != null)
DoItemSelectedEvent(selectedRegularItemFunction, columnViewElements[selectedIndex].value);
}
if (GUIUtility.keyboardControl == listView.ID && Event.current.type == EventType.KeyDown && !isSearching)
{
switch (Event.current.keyCode)
{
case KeyCode.LeftArrow:
m_ColumnToFocusKeyboard = columnIndex - 1;
Event.current.Use();
break;
case KeyCode.RightArrow:
m_ColumnToFocusKeyboard = columnIndex + 1;
Event.current.Use();
break;
}
}
foreach (ListViewElement element in ListViewGUILayout.ListView(listView, s_Styles.background, GUILayout.Width(columnWidth)))
{
var columnViewElement = columnViewElements[element.row];
if (element.row == listView.row)
{
if (Event.current.type == EventType.Repaint)
{
// FIXME: One Pixel offset is required when using OL Box style. Use a different style.
var rect = element.position;
rect.x++;
rect.y++;
s_Styles.selected.Draw(rect, false, true, true, GUIUtility.keyboardControl == listView.ID);
}
}
GUILayout.Label(columnViewElement.name);
if (columnViewElement.value is List<ColumnViewElement>)
{
// TODO: Make a proper style.
var arrowRect = element.position;
arrowRect.x = arrowRect.xMax - s_Styles.categoryArrowIcon.width - 5;
arrowRect.y += 2;
GUI.Label(arrowRect, s_Styles.categoryArrowIcon);
}
DoDoubleClick(element, columnViewElement, selectedSearchItemFunction, selectedRegularItemFunction);
DoDragAndDrop(listView, element, columnViewElements, getDataForDraggingFunction);
}
if (Event.current.type == EventType.Layout)
selectedIndex = listView.row;
return selectedIndex;
}
private static void DoDragAndDrop(ListViewState listView, ListViewElement element, List<ColumnViewElement> columnViewElements, ObjectColumnGetDataFunction getDataForDraggingFunction)
{
if (GUIUtility.hotControl == listView.ID && Event.current.type == EventType.MouseDown &&
element.position.Contains(Event.current.mousePosition) &&
Event.current.button == 0)
{
var delay = (DragAndDropDelay)GUIUtility.GetStateObject(typeof(DragAndDropDelay), listView.ID);
delay.mouseDownPosition = Event.current.mousePosition;
}
if (GUIUtility.hotControl == listView.ID &&
Event.current.type == EventType.MouseDrag &&
GUIClip.visibleRect.Contains(Event.current.mousePosition))
{
var delay = (DragAndDropDelay)GUIUtility.GetStateObject(typeof(DragAndDropDelay), listView.ID);
if (delay.CanStartDrag())
{
var data = getDataForDraggingFunction == null ? null :
getDataForDraggingFunction(columnViewElements[listView.row].value);
if (data == null)
return;
DragAndDrop.PrepareStartDrag();
DragAndDrop.paths = null;
DragAndDrop.SetGenericData("CustomDragData", data);
DragAndDrop.StartDrag(columnViewElements[listView.row].name);
Event.current.Use();
}
}
}
private void DoDoubleClick(ListViewElement element, ColumnViewElement columnViewElement, ObjectColumnFunction selectedSearchItemFunction, ObjectColumnFunction selectedRegularItemFunction)
{
if (Event.current.type == EventType.MouseDown &&
element.position.Contains(Event.current.mousePosition) &&
Event.current.button == 0 && Event.current.clickCount == 2)
{
if (isSearching)
DoSearchItemSelectedEvent(selectedSearchItemFunction, columnViewElement.value);
else
DoItemSelectedEvent(selectedRegularItemFunction, columnViewElement.value);
}
}
private static KeyCode StealImportantListviewKeys()
{
if (Event.current.type == EventType.KeyDown)
{
var key = Event.current.keyCode;
if (key == KeyCode.UpArrow || key == KeyCode.DownArrow || key == KeyCode.PageUp || key == KeyCode.PageDown)
{
Event.current.Use();
return key;
}
}
return KeyCode.None;
}
}
}