#if !SILVERLIGHT using System; using System.Collections; namespace ServiceStack.Messaging { public class InMemoryTransientMessageService : TransientMessageServiceBase { internal InMemoryTransientMessageFactory Factory { get; set; } public InMemoryTransientMessageService() : this(null) { } public InMemoryTransientMessageService(InMemoryTransientMessageFactory factory) { this.Factory = factory ?? new InMemoryTransientMessageFactory(this); this.Factory.MqFactory.MessageReceived += factory_MessageReceived; } void factory_MessageReceived(object sender, EventArgs e) { //var Factory = (MessageQueueClientFactory) sender; this.Start(); } public override IMessageFactory MessageFactory { get { return Factory; } } public MessageQueueClientFactory MessageQueueFactory { get { return Factory.MqFactory; } } } } #endif