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Copy pathParticleUpdateSystem.cs
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126 lines (118 loc) · 4.36 KB
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using Unity.Collections;
using Unity.Entities;
using Unity.Mathematics;
using Unity.Transforms;
using Unity.NetCode;
using Unity.Rendering;
using Unity.Burst;
namespace Asteroids.Client
{
[WorldSystemFilter(WorldSystemFilterFlags.Presentation, WorldSystemFilterFlags.Presentation)]
[UpdateBefore(typeof(TransformSystemGroup))]
public partial class ParticleUpdateSystemGroup : ComponentSystemGroup
{
}
[RequireMatchingQueriesForUpdate]
[UpdateInGroup(typeof(ParticleUpdateSystemGroup))]
[BurstCompile]
public partial struct ParticleAgeSystem : ISystem
{
[BurstCompile]
public void OnUpdate(ref SystemState state)
{
var job = new ParticleAgeJob
{
commandBuffer = SystemAPI.GetSingleton<BeginSimulationEntityCommandBufferSystem.Singleton>().CreateCommandBuffer(state.WorldUnmanaged).AsParallelWriter(),
deltaTime = SystemAPI.Time.DeltaTime
};
state.Dependency = job.ScheduleParallel(state.Dependency);
}
[BurstCompile]
partial struct ParticleAgeJob : IJobEntity
{
public EntityCommandBuffer.ParallelWriter commandBuffer;
public float deltaTime;
public void Execute(Entity entity, [EntityIndexInChunk] int entityIndexInChunk, ref ParticleAge age)
{
age.age += deltaTime;
if (age.age >= age.maxAge)
{
age.age = age.maxAge;
commandBuffer.DestroyEntity(entityIndexInChunk, entity);
}
}
}
}
[RequireMatchingQueriesForUpdate]
[UpdateInGroup(typeof(ParticleUpdateSystemGroup))]
[BurstCompile]
public partial struct ParticleMoveSystem : ISystem
{
[BurstCompile]
public void OnUpdate(ref SystemState state)
{
var job = new ParticleMoveJob
{
deltaTime = SystemAPI.Time.DeltaTime
};
state.Dependency = job.ScheduleParallel(state.Dependency);
}
[BurstCompile]
partial struct ParticleMoveJob : IJobEntity
{
public float deltaTime;
public void Execute(ref LocalTransform transform, in ParticleVelocity velocity)
{
transform.Position.x += velocity.velocity.x * deltaTime;
transform.Position.y += velocity.velocity.y * deltaTime;
}
}
}
[RequireMatchingQueriesForUpdate]
[UpdateAfter(typeof(ParticleAgeSystem))]
[UpdateInGroup(typeof(ParticleUpdateSystemGroup))]
[BurstCompile]
public partial struct ParticleColorTransitionSystem : ISystem
{
[BurstCompile]
public void OnUpdate(ref SystemState state)
{
var job = new ParticleColorJob();
state.Dependency = job.ScheduleParallel(state.Dependency);
}
[BurstCompile]
partial struct ParticleColorJob : IJobEntity
{
public void Execute(ref URPMaterialPropertyBaseColor color, in ParticleColorTransition colorDiff, in ParticleAge age)
{
float colorScale = age.age / age.maxAge;
color.Value = colorDiff.startColor + (colorDiff.endColor - colorDiff.startColor) * colorScale;
}
}
}
[RequireMatchingQueriesForUpdate]
[UpdateAfter(typeof(ParticleAgeSystem))]
[UpdateInGroup(typeof(ParticleUpdateSystemGroup))]
[BurstCompile]
public partial struct ParticleSizeTransitionSystem : ISystem
{
[BurstCompile]
public void OnUpdate(ref SystemState state)
{
var job = new ParticleSizeJob();
state.Dependency = job.ScheduleParallel(state.Dependency);
}
[BurstCompile]
partial struct ParticleSizeJob : IJobEntity
{
public void Execute(ref PostTransformMatrix scaleMatrix, in ParticleSizeTransition size,
in ParticleAge age)
{
float sizeScale = age.age / age.maxAge;
var particleLength = size.startLength + (size.endLength - size.startLength) * sizeScale;
var particleWidth = size.startWidth + (size.endWidth - size.startWidth) * sizeScale;
scaleMatrix.Value = float4x4.Scale(particleWidth, particleWidth + particleLength, particleWidth);
}
}
}
}