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Copy pathConsoleDialog.h
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94 lines (70 loc) · 2.69 KB
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// This file is part of LuaScript.
//
// Original work Copyright (C)2010, 2011, 2014 Dave Brotherstone
// Derived work Copyright (C)2016 Justin Dailey <dail8859@yahoo.com>
//
// LuaScript is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#pragma once
#include <string>
#include <vector>
#include "Docking.h"
#include "StaticDialog.h"
#include "Scintilla.h"
#include "GUI.h"
struct NppData;
typedef std::basic_string<TCHAR> tstring;
class LuaConsole;
class ConsoleDialog : public StaticDialog {
public:
ConsoleDialog();
ConsoleDialog(const ConsoleDialog& other) = delete;
~ConsoleDialog();
void initDialog(HINSTANCE hInst, NppData& nppData, LuaConsole *console);
void doDialog();
void hide();
void writeText(size_t length, const char *text);
void writeError(size_t length, const char *text);
void clearText();
void setPrompt(const char *prompt);
HWND getSciOutputHwnd() { return (HWND)m_sciOutput.GetID(); }
HWND getSciInputHwnd() { return (HWND)m_sciInput.GetID(); }
void giveInputFocus() { SetFocus((HWND)m_sciInput.GetID()); }
virtual void display(bool toShow = true) const;
void setCommandID(int *_cmdID);
protected:
INT_PTR CALLBACK run_dlgProc(UINT Message, WPARAM wParam, LPARAM lParam);
private:
ConsoleDialog& operator = (const ConsoleDialog&); // assignment operator disabled
void createOutputWindow(HWND hParentWindow);
void createInputWindow(HWND hParentWindow);
void runStatement();
static LRESULT CALLBACK inputWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData);
static LRESULT CALLBACK scintillaWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData);
void historyNext();
void historyPrevious();
void historyAdd(const TCHAR *line);
void historyEnd();
void updateConsoleCheckMark(bool check) const;
tTbData m_data;
GUI::ScintillaWindow m_sciOutput;
GUI::ScintillaWindow m_sciInput;
LuaConsole *m_console;
std::string m_prompt;
std::vector<tstring> m_history;
tstring m_curLine;
size_t m_currentHistory;
HMENU m_hContext;
int *cmdID = nullptr;
};